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output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a wlr_buffer. Use get_cursor_size and get_cursor_formats to create a wlr_buffer that can be used as a cursor. We don't want to pass a wlr_texture because we want to remove as many rendering bits from the backend as possible.
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10 changed files with 301 additions and 279 deletions
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@ -34,9 +34,10 @@ struct wlr_drm_plane {
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struct wlr_drm_format_set formats;
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// Only used by cursor
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// Only used by cursor plane
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bool cursor_enabled;
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int32_t cursor_hotspot_x, cursor_hotspot_y;
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int cursor_width, cursor_height;
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int cursor_hotspot_x, cursor_hotspot_y;
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union wlr_drm_plane_props props;
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};
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@ -43,6 +43,9 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
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struct wlr_drm_renderer *renderer);
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void finish_drm_renderer(struct wlr_drm_renderer *renderer);
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bool init_drm_surface(struct wlr_drm_surface *surf,
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struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
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const struct wlr_drm_format *drm_format);
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bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
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void drm_surface_unset_current(struct wlr_drm_surface *surf);
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@ -53,8 +56,12 @@ void drm_fb_destroy(struct wlr_drm_fb *fb);
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void drm_fb_clear(struct wlr_drm_fb **fb);
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void drm_fb_move(struct wlr_drm_fb **new, struct wlr_drm_fb **old);
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struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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struct wlr_buffer *buffer);
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bool drm_surface_render_black_frame(struct wlr_drm_surface *surf);
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struct wlr_drm_format *drm_plane_pick_render_format(
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struct wlr_drm_plane *plane, struct wlr_drm_renderer *renderer);
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bool drm_plane_init_surface(struct wlr_drm_plane *plane,
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struct wlr_drm_backend *drm, int32_t width, uint32_t height,
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bool with_modifiers);
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@ -83,9 +83,7 @@ struct wlr_wl_output {
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struct {
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struct wlr_wl_pointer *pointer;
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struct wl_surface *surface;
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struct wlr_swapchain *swapchain;
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int32_t hotspot_x, hotspot_y;
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int32_t width, height;
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} cursor;
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};
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@ -24,22 +24,15 @@ struct wlr_output_impl {
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/**
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* Set the output cursor plane image.
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*
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* The parameters describe the image texture, its scale and its transform.
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* If the scale and transform doesn't match the output's, the backend is
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* responsible for scaling and transforming the texture appropriately.
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* If texture is NULL, the cursor should be hidden.
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* If buffer is NULL, the cursor should be hidden.
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*
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* The hotspot indicates the offset that needs to be applied to the
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* top-left corner of the image to match the cursor position. In other
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* words, the image should be displayed at (x - hotspot_x, y - hotspot_y).
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* The hotspot is given in the texture's coordinate space.
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*
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* If update_texture is true, all parameters need to be taken into account.
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* If update_texture is false, only the hotspot is to be updated.
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*/
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bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture,
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float scale, enum wl_output_transform transform,
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int32_t hotspot_x, int32_t hotspot_y, bool update_texture);
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bool (*set_cursor)(struct wlr_output *output, struct wlr_buffer *buffer,
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int hotspot_x, int hotspot_y);
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/**
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* Set the output cursor plane position.
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*
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@ -181,6 +181,8 @@ struct wlr_output {
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struct wl_list cursors; // wlr_output_cursor::link
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struct wlr_output_cursor *hardware_cursor;
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struct wlr_swapchain *cursor_swapchain;
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struct wlr_buffer *cursor_front_buffer;
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int software_cursor_locks; // number of locks forcing software cursors
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struct wl_listener display_destroy;
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