render: use DRM formats in wlr_texture_from_pixels

This commit is contained in:
Simon Ser 2021-02-16 19:41:40 +01:00
parent b54ef3372d
commit 27fba3df43
6 changed files with 10 additions and 12 deletions

View file

@ -20,9 +20,9 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data) {
return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
height, data);
}