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render: use DRM formats in wlr_texture_from_pixels
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6 changed files with 10 additions and 12 deletions
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@ -48,8 +48,8 @@ struct wlr_renderer_impl {
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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void *data);
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struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
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enum wl_shm_format fmt, uint32_t stride, uint32_t width,
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uint32_t height, const void *data);
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
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struct wl_resource *data);
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struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
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