Implement absolute motion events for wayland

This commit is contained in:
nyorain 2017-06-22 17:54:51 +02:00
parent 0813c1dd39
commit 272030652a
3 changed files with 38 additions and 21 deletions

View file

@ -39,16 +39,17 @@ struct wlr_output_state {
};
struct wlr_input_device_state {
enum wlr_input_device_type type;
struct wlr_backend_state* backend;
void *resource;
};
struct wlr_pointer_state {
double surface_x;
double surface_y;
struct wlr_output *current_output;
};
void wlr_wl_registry_poll(struct wlr_backend_state *backend);
struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
struct wl_surface *surface);
extern const struct wl_seat_listener seat_listener;