Merge gitlab.freedesktop.org:wlroots/wlroots

This commit is contained in:
Christian Kröner 2022-08-30 21:25:19 +02:00
commit 26f6fab4eb
275 changed files with 7472 additions and 5463 deletions

View file

@ -8,8 +8,8 @@
#include <wlr/util/log.h>
#include "render/allocator/allocator.h"
#include "render/swapchain.h"
#include "types/wlr_buffer.h"
#include "types/wlr_output.h"
#include "util/signal.h"
static bool output_set_hardware_cursor(struct wlr_output *output,
struct wlr_buffer *buffer, int hotspot_x, int hotspot_y) {
@ -167,7 +167,7 @@ static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
.output = cursor->output,
.damage = &damage,
};
wlr_signal_emit_safe(&cursor->output->events.damage, &event);
wl_signal_emit_mutable(&cursor->output->events.damage, &event);
pixman_region32_fini(&damage);
}
@ -375,28 +375,50 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_buffer *buffer = NULL;
if (pixels) {
struct wlr_readonly_data_buffer *ro_buffer = readonly_data_buffer_create(
DRM_FORMAT_ARGB8888, stride, width, height, pixels);
if (ro_buffer == NULL) {
return false;
}
buffer = &ro_buffer->base;
}
bool ok = wlr_output_cursor_set_buffer(cursor, buffer, hotspot_x, hotspot_y);
wlr_buffer_drop(buffer);
return ok;
}
bool wlr_output_cursor_set_buffer(struct wlr_output_cursor *cursor,
struct wlr_buffer *buffer, int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_renderer *renderer = cursor->output->renderer;
if (!renderer) {
// if the backend has no renderer, we can't draw a cursor, but this is
// actually okay, for ex. with the noop backend
return true;
return false;
}
output_cursor_reset(cursor);
cursor->width = width;
cursor->height = height;
if (buffer != NULL) {
cursor->width = buffer->width;
cursor->height = buffer->height;
} else {
cursor->width = 0;
cursor->height = 0;
}
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
output_cursor_update_visible(cursor);
wlr_texture_destroy(cursor->texture);
cursor->texture = NULL;
cursor->enabled = false;
if (pixels != NULL) {
cursor->texture = wlr_texture_from_pixels(renderer,
DRM_FORMAT_ARGB8888, stride, width, height, pixels);
if (buffer != NULL) {
cursor->texture = wlr_texture_from_buffer(renderer, buffer);
if (cursor->texture == NULL) {
return false;
}
@ -547,7 +569,6 @@ struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output) {
return NULL;
}
cursor->output = output;
wl_signal_init(&cursor->events.destroy);
wl_list_init(&cursor->surface_commit.link);
cursor->surface_commit.notify = output_cursor_handle_commit;
wl_list_init(&cursor->surface_destroy.link);
@ -562,7 +583,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
return;
}
output_cursor_reset(cursor);
wlr_signal_emit_safe(&cursor->events.destroy, cursor);
if (cursor->output->hardware_cursor == cursor) {
// If this cursor was the hardware cursor, disable it
output_set_hardware_cursor(cursor->output, NULL, 0, 0);

View file

@ -10,16 +10,27 @@
#include "render/allocator/allocator.h"
#include "render/swapchain.h"
#include "types/wlr_output.h"
#include "util/env.h"
#include "util/global.h"
#include "util/signal.h"
#define OUTPUT_VERSION 4
static void send_geometry(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
const char *make = output->make;
if (make == NULL) {
make = "Unknown";
}
const char *model = output->model;
if (model == NULL) {
model = "Unknown";
}
wl_output_send_geometry(resource, 0, 0,
output->phys_width, output->phys_height, output->subpixel,
output->make, output->model, output->transform);
make, model, output->transform);
}
static void send_current_mode(struct wl_resource *resource) {
@ -113,7 +124,7 @@ static void output_bind(struct wl_client *wl_client, void *data,
.resource = resource,
};
wlr_signal_emit_safe(&output->events.bind, &evt);
wl_signal_emit_mutable(&output->events.bind, &evt);
}
void wlr_output_create_global(struct wlr_output *output) {
@ -176,7 +187,7 @@ void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
}
output->enabled = enabled;
wlr_signal_emit_safe(&output->events.enable, output);
wl_signal_emit_mutable(&output->events.enable, output);
}
static void output_update_matrix(struct wlr_output *output) {
@ -194,52 +205,17 @@ static void output_update_matrix(struct wlr_output *output) {
}
void wlr_output_enable(struct wlr_output *output, bool enable) {
if (output->enabled == enable) {
output->pending.committed &= ~WLR_OUTPUT_STATE_ENABLED;
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_ENABLED;
output->pending.enabled = enable;
}
static void output_state_clear_mode(struct wlr_output_state *state) {
if (!(state->committed & WLR_OUTPUT_STATE_MODE)) {
return;
}
state->mode = NULL;
state->committed &= ~WLR_OUTPUT_STATE_MODE;
wlr_output_state_set_enabled(&output->pending, enable);
}
void wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
output_state_clear_mode(&output->pending);
if (output->current_mode == mode) {
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_MODE;
output->pending.mode_type = WLR_OUTPUT_STATE_MODE_FIXED;
output->pending.mode = mode;
wlr_output_state_set_mode(&output->pending, mode);
}
void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh) {
output_state_clear_mode(&output->pending);
if (output->width == width && output->height == height &&
output->refresh == refresh) {
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_MODE;
output->pending.mode_type = WLR_OUTPUT_STATE_MODE_CUSTOM;
output->pending.custom_mode.width = width;
output->pending.custom_mode.height = height;
output->pending.custom_mode.refresh = refresh;
wlr_output_state_set_custom_mode(&output->pending, width, height, refresh);
}
void wlr_output_update_mode(struct wlr_output *output,
@ -279,65 +255,29 @@ void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width,
}
wlr_output_schedule_done(output);
wlr_signal_emit_safe(&output->events.mode, output);
wl_signal_emit_mutable(&output->events.mode, output);
}
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform) {
if (output->transform == transform) {
output->pending.committed &= ~WLR_OUTPUT_STATE_TRANSFORM;
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_TRANSFORM;
output->pending.transform = transform;
wlr_output_state_set_transform(&output->pending, transform);
}
void wlr_output_set_scale(struct wlr_output *output, float scale) {
if (output->scale == scale) {
output->pending.committed &= ~WLR_OUTPUT_STATE_SCALE;
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_SCALE;
output->pending.scale = scale;
wlr_output_state_set_scale(&output->pending, scale);
}
void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled) {
bool currently_enabled =
output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED;
if (currently_enabled == enabled) {
output->pending.committed &= ~WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
output->pending.adaptive_sync_enabled = enabled;
wlr_output_state_set_adaptive_sync_enabled(&output->pending, enabled);
}
void wlr_output_set_render_format(struct wlr_output *output, uint32_t format) {
if (output->render_format == format) {
output->pending.committed &= ~WLR_OUTPUT_STATE_RENDER_FORMAT;
return;
}
output->pending.committed |= WLR_OUTPUT_STATE_RENDER_FORMAT;
output->pending.render_format = format;
wlr_output_state_set_render_format(&output->pending, format);
}
void wlr_output_set_subpixel(struct wlr_output *output,
enum wl_output_subpixel subpixel) {
if (output->subpixel == subpixel) {
return;
}
output->subpixel = subpixel;
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
send_geometry(resource);
}
wlr_output_schedule_done(output);
wlr_output_state_set_subpixel(&output->pending, subpixel);
}
void wlr_output_set_name(struct wlr_output *output, const char *name) {
@ -366,7 +306,7 @@ void wlr_output_set_description(struct wlr_output *output, const char *desc) {
}
wlr_output_schedule_done(output);
wlr_signal_emit_safe(&output->events.description, output);
wl_signal_emit_mutable(&output->events.description, output);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
@ -375,12 +315,35 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
wlr_output_destroy_global(output);
}
static void output_state_init(struct wlr_output_state *state) {
memset(state, 0, sizeof(*state));
pixman_region32_init(&state->damage);
}
static void output_state_finish(struct wlr_output_state *state) {
wlr_buffer_unlock(state->buffer);
// struct wlr_buffer is ref'counted, so the pointer may remain valid after
// wlr_buffer_unlock(). Reset the field to NULL to ensure nobody mistakenly
// reads it after output_state_finish().
state->buffer = NULL;
pixman_region32_fini(&state->damage);
free(state->gamma_lut);
}
static void output_state_move(struct wlr_output_state *dst,
struct wlr_output_state *src) {
*dst = *src;
output_state_init(src);
}
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl, struct wl_display *display) {
assert(impl->commit);
if (impl->set_cursor || impl->move_cursor) {
assert(impl->set_cursor && impl->move_cursor);
}
memset(output, 0, sizeof(*output));
output->backend = backend;
output->impl = impl;
output->display = display;
@ -402,13 +365,11 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
wl_signal_init(&output->events.mode);
wl_signal_init(&output->events.description);
wl_signal_init(&output->events.destroy);
pixman_region32_init(&output->pending.damage);
output_state_init(&output->pending);
const char *no_hardware_cursors = getenv("WLR_NO_HARDWARE_CURSORS");
if (no_hardware_cursors != NULL && strcmp(no_hardware_cursors, "1") == 0) {
wlr_log(WLR_DEBUG,
"WLR_NO_HARDWARE_CURSORS set, forcing software cursors");
output->software_cursor_locks = 1;
output->software_cursor_locks = env_parse_bool("WLR_NO_HARDWARE_CURSORS");
if (output->software_cursor_locks) {
wlr_log(WLR_DEBUG, "WLR_NO_HARDWARE_CURSORS set, forcing software cursors");
}
wlr_addon_set_init(&output->addons);
@ -426,7 +387,7 @@ void wlr_output_destroy(struct wlr_output *output) {
wlr_output_destroy_global(output);
output_clear_back_buffer(output);
wlr_signal_emit_safe(&output->events.destroy, output);
wl_signal_emit_mutable(&output->events.destroy, output);
wlr_addon_set_finish(&output->addons);
// The backend is responsible for free-ing the list of modes
@ -451,8 +412,11 @@ void wlr_output_destroy(struct wlr_output *output) {
free(output->name);
free(output->description);
free(output->make);
free(output->model);
free(output->serial);
pixman_region32_fini(&output->pending.damage);
output_state_finish(&output->pending);
if (output->impl && output->impl->destroy) {
output->impl->destroy(output);
@ -526,17 +490,17 @@ static void output_state_clear(struct wlr_output_state *state) {
state->committed = 0;
}
void output_pending_resolution(struct wlr_output *output, int *width,
int *height) {
if (output->pending.committed & WLR_OUTPUT_STATE_MODE) {
switch (output->pending.mode_type) {
void output_pending_resolution(struct wlr_output *output,
const struct wlr_output_state *state, int *width, int *height) {
if (state->committed & WLR_OUTPUT_STATE_MODE) {
switch (state->mode_type) {
case WLR_OUTPUT_STATE_MODE_FIXED:
*width = output->pending.mode->width;
*height = output->pending.mode->height;
*width = state->mode->width;
*height = state->mode->height;
return;
case WLR_OUTPUT_STATE_MODE_CUSTOM:
*width = output->pending.custom_mode.width;
*height = output->pending.custom_mode.height;
*width = state->custom_mode.width;
*height = state->custom_mode.height;
return;
}
abort();
@ -546,8 +510,66 @@ void output_pending_resolution(struct wlr_output *output, int *width,
}
}
static bool output_basic_test(struct wlr_output *output) {
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
/**
* Compare a struct wlr_output_state with the current state of a struct
* wlr_output.
*
* Returns a bitfield of the unchanged fields.
*
* Some fields are not checked: damage always changes in-between frames, the
* gamma LUT is too expensive to check, the contents of the buffer might have
* changed, etc.
*/
static uint32_t output_compare_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t fields = 0;
if (state->committed & WLR_OUTPUT_STATE_MODE) {
bool unchanged = false;
switch (state->mode_type) {
case WLR_OUTPUT_STATE_MODE_FIXED:
unchanged = output->current_mode == state->mode;
break;
case WLR_OUTPUT_STATE_MODE_CUSTOM:
unchanged = output->width == state->custom_mode.width &&
output->height == state->custom_mode.height &&
output->refresh == state->custom_mode.refresh;
break;
}
if (unchanged) {
fields |= WLR_OUTPUT_STATE_MODE;
}
}
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && output->enabled == state->enabled) {
fields |= WLR_OUTPUT_STATE_ENABLED;
}
if ((state->committed & WLR_OUTPUT_STATE_SCALE) && output->scale == state->scale) {
fields |= WLR_OUTPUT_STATE_SCALE;
}
if ((state->committed & WLR_OUTPUT_STATE_TRANSFORM) &&
output->transform == state->transform) {
fields |= WLR_OUTPUT_STATE_TRANSFORM;
}
if (state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
bool enabled =
output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED;
if (enabled == state->adaptive_sync_enabled) {
fields |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
}
}
if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
output->render_format == state->render_format) {
fields |= WLR_OUTPUT_STATE_RENDER_FORMAT;
}
if ((state->committed & WLR_OUTPUT_STATE_SUBPIXEL) &&
output->subpixel == state->subpixel) {
fields |= WLR_OUTPUT_STATE_SUBPIXEL;
}
return fields;
}
static bool output_basic_test(struct wlr_output *output,
const struct wlr_output_state *state) {
if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
if (output->frame_pending) {
wlr_log(WLR_DEBUG, "Tried to commit a buffer while a frame is pending");
return false;
@ -574,23 +596,24 @@ static bool output_basic_test(struct wlr_output *output) {
// If the size doesn't match, reject buffer (scaling is not
// supported)
int pending_width, pending_height;
output_pending_resolution(output, &pending_width, &pending_height);
if (output->pending.buffer->width != pending_width ||
output->pending.buffer->height != pending_height) {
output_pending_resolution(output, state,
&pending_width, &pending_height);
if (state->buffer->width != pending_width ||
state->buffer->height != pending_height) {
wlr_log(WLR_DEBUG, "Direct scan-out buffer size mismatch");
return false;
}
}
}
if (output->pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
struct wlr_allocator *allocator = output->allocator;
assert(allocator != NULL);
const struct wlr_drm_format_set *display_formats =
wlr_output_get_primary_formats(output, allocator->buffer_caps);
struct wlr_drm_format *format = output_pick_format(output, display_formats,
output->pending.render_format);
state->render_format);
if (format == NULL) {
wlr_log(WLR_ERROR, "Failed to pick primary buffer format for output");
return false;
@ -600,77 +623,115 @@ static bool output_basic_test(struct wlr_output *output) {
}
bool enabled = output->enabled;
if (output->pending.committed & WLR_OUTPUT_STATE_ENABLED) {
enabled = output->pending.enabled;
if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
enabled = state->enabled;
}
if (enabled && (output->pending.committed & (WLR_OUTPUT_STATE_ENABLED |
if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED |
WLR_OUTPUT_STATE_MODE))) {
int pending_width, pending_height;
output_pending_resolution(output, &pending_width, &pending_height);
output_pending_resolution(output, state,
&pending_width, &pending_height);
if (pending_width == 0 || pending_height == 0) {
wlr_log(WLR_DEBUG, "Tried to enable an output with a zero mode");
return false;
}
}
if (!enabled && output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
if (!enabled && state->committed & WLR_OUTPUT_STATE_BUFFER) {
wlr_log(WLR_DEBUG, "Tried to commit a buffer on a disabled output");
return false;
}
if (!enabled && output->pending.committed & WLR_OUTPUT_STATE_MODE) {
if (!enabled && state->committed & WLR_OUTPUT_STATE_MODE) {
wlr_log(WLR_DEBUG, "Tried to modeset a disabled output");
return false;
}
if (!enabled && output->pending.committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
if (!enabled && state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
wlr_log(WLR_DEBUG, "Tried to enable adaptive sync on a disabled output");
return false;
}
if (!enabled && output->pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
if (!enabled && state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
wlr_log(WLR_DEBUG, "Tried to set format for a disabled output");
return false;
}
if (!enabled && output->pending.committed & WLR_OUTPUT_STATE_GAMMA_LUT) {
if (!enabled && state->committed & WLR_OUTPUT_STATE_GAMMA_LUT) {
wlr_log(WLR_DEBUG, "Tried to set the gamma lut on a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_SUBPIXEL) {
wlr_log(WLR_DEBUG, "Tried to set the subpixel layout on a disabled output");
return false;
}
return true;
}
bool wlr_output_test(struct wlr_output *output) {
bool had_buffer = output->pending.committed & WLR_OUTPUT_STATE_BUFFER;
bool success;
bool wlr_output_test_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t unchanged = output_compare_state(output, state);
if (!output_basic_test(output)) {
return false;
}
if (!output_ensure_buffer(output)) {
// Create a shallow copy of the state with only the fields which have been
// changed and potentially a new buffer.
struct wlr_output_state copy = *state;
copy.committed &= ~unchanged;
if (!output_basic_test(output, &copy)) {
return false;
}
if (!output->impl->test) {
return true;
}
success = output->impl->test(output);
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &copy, &new_back_buffer)) {
return false;
}
if (new_back_buffer) {
assert((copy.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
copy.committed |= WLR_OUTPUT_STATE_BUFFER;
copy.buffer = output->back_buffer;
}
if (!had_buffer) {
bool success = output->impl->test(output, &copy);
if (new_back_buffer) {
output_clear_back_buffer(output);
}
return success;
}
bool wlr_output_commit(struct wlr_output *output) {
if (!output_basic_test(output)) {
bool wlr_output_test(struct wlr_output *output) {
return wlr_output_test_state(output, &output->pending);
}
bool wlr_output_commit_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t unchanged = output_compare_state(output, state);
// Create a shallow copy of the state with only the fields which have been
// changed and potentially a new buffer.
struct wlr_output_state pending = *state;
pending.committed &= ~unchanged;
if (!output_basic_test(output, &pending)) {
wlr_log(WLR_ERROR, "Basic output test failed for %s", output->name);
output_clear_back_buffer(output);
return false;
}
if (!output_ensure_buffer(output)) {
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
output_clear_back_buffer(output);
return false;
}
if (new_back_buffer) {
assert((pending.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
pending.committed |= WLR_OUTPUT_STATE_BUFFER;
// Lock the buffer to ensure it stays valid past the
// output_clear_back_buffer() call below.
pending.buffer = wlr_buffer_lock(output->back_buffer);
}
if ((output->pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
if ((pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
output->idle_frame != NULL) {
wl_event_source_remove(output->idle_frame);
output->idle_frame = NULL;
@ -682,27 +743,30 @@ bool wlr_output_commit(struct wlr_output *output) {
struct wlr_output_event_precommit pre_event = {
.output = output,
.when = &now,
.state = &pending,
};
wlr_signal_emit_safe(&output->events.precommit, &pre_event);
wl_signal_emit_mutable(&output->events.precommit, &pre_event);
// output_clear_back_buffer detaches the buffer from the renderer. This is
// important to do before calling impl->commit(), because this marks an
// implicit rendering synchronization point. The backend needs it to avoid
// displaying a buffer when asynchronous GPU work isn't finished.
struct wlr_buffer *back_buffer = NULL;
if ((output->pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
if ((pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
output->back_buffer != NULL) {
back_buffer = wlr_buffer_lock(output->back_buffer);
output_clear_back_buffer(output);
}
if (!output->impl->commit(output)) {
if (!output->impl->commit(output, &pending)) {
wlr_buffer_unlock(back_buffer);
output_state_clear(&output->pending);
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return false;
}
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
if (pending.committed & WLR_OUTPUT_STATE_BUFFER) {
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
@ -712,24 +776,29 @@ bool wlr_output_commit(struct wlr_output *output) {
}
}
if (output->pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
output->render_format = output->pending.render_format;
if (pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
output->render_format = pending.render_format;
}
if (pending.committed & WLR_OUTPUT_STATE_SUBPIXEL) {
output->subpixel = pending.subpixel;
}
output->commit_seq++;
bool scale_updated = output->pending.committed & WLR_OUTPUT_STATE_SCALE;
bool scale_updated = pending.committed & WLR_OUTPUT_STATE_SCALE;
if (scale_updated) {
output->scale = output->pending.scale;
output->scale = pending.scale;
}
if (output->pending.committed & WLR_OUTPUT_STATE_TRANSFORM) {
output->transform = output->pending.transform;
if (pending.committed & WLR_OUTPUT_STATE_TRANSFORM) {
output->transform = pending.transform;
output_update_matrix(output);
}
bool geometry_updated = output->pending.committed &
(WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM);
bool geometry_updated = pending.committed &
(WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SUBPIXEL);
if (geometry_updated || scale_updated) {
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
@ -744,15 +813,14 @@ bool wlr_output_commit(struct wlr_output *output) {
}
// Destroy the swapchains when an output is disabled
if ((output->pending.committed & WLR_OUTPUT_STATE_ENABLED) &&
!output->pending.enabled) {
if ((pending.committed & WLR_OUTPUT_STATE_ENABLED) && !pending.enabled) {
wlr_swapchain_destroy(output->swapchain);
output->swapchain = NULL;
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = NULL;
}
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
if (pending.committed & WLR_OUTPUT_STATE_BUFFER) {
output->frame_pending = true;
output->needs_frame = false;
}
@ -761,34 +829,46 @@ bool wlr_output_commit(struct wlr_output *output) {
wlr_swapchain_set_buffer_submitted(output->swapchain, back_buffer);
}
uint32_t committed = output->pending.committed;
output_state_clear(&output->pending);
struct wlr_output_event_commit event = {
.output = output,
.committed = committed,
.committed = pending.committed,
.when = &now,
.buffer = back_buffer,
.buffer = (pending.committed & WLR_OUTPUT_STATE_BUFFER) ? pending.buffer : NULL,
};
wlr_signal_emit_safe(&output->events.commit, &event);
wl_signal_emit_mutable(&output->events.commit, &event);
if (back_buffer != NULL) {
wlr_buffer_unlock(back_buffer);
wlr_buffer_unlock(back_buffer);
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return true;
}
bool wlr_output_commit(struct wlr_output *output) {
// Make sure the pending state is cleared before the output is committed
struct wlr_output_state state = {0};
output_state_move(&state, &output->pending);
bool ok = wlr_output_commit_state(output, &state);
output_state_finish(&state);
return ok;
}
void wlr_output_rollback(struct wlr_output *output) {
output_clear_back_buffer(output);
output_state_clear(&output->pending);
}
void output_state_attach_buffer(struct wlr_output_state *state,
struct wlr_buffer *buffer) {
output_state_clear_buffer(state);
state->committed |= WLR_OUTPUT_STATE_BUFFER;
state->buffer = wlr_buffer_lock(buffer);
}
void wlr_output_attach_buffer(struct wlr_output *output,
struct wlr_buffer *buffer) {
output_state_clear_buffer(&output->pending);
output->pending.committed |= WLR_OUTPUT_STATE_BUFFER;
output->pending.buffer = wlr_buffer_lock(buffer);
output_state_attach_buffer(&output->pending, buffer);
}
void wlr_output_set_source_box(struct wlr_output *output,
@ -800,7 +880,7 @@ void wlr_output_set_source_box(struct wlr_output *output,
void wlr_output_send_frame(struct wlr_output *output) {
output->frame_pending = false;
if (output->enabled) {
wlr_signal_emit_safe(&output->events.frame, output);
wl_signal_emit_mutable(&output->events.frame, output);
}
}
@ -846,7 +926,7 @@ void wlr_output_send_present(struct wlr_output *output,
event->when = &now;
}
wlr_signal_emit_safe(&output->events.present, event);
wl_signal_emit_mutable(&output->events.present, event);
}
void wlr_output_set_gamma(struct wlr_output *output, size_t size,
@ -878,7 +958,7 @@ void wlr_output_update_needs_frame(struct wlr_output *output) {
return;
}
output->needs_frame = true;
wlr_signal_emit_safe(&output->events.needs_frame, output);
wl_signal_emit_mutable(&output->events.needs_frame, output);
}
void wlr_output_damage_whole(struct wlr_output *output) {
@ -892,7 +972,7 @@ void wlr_output_damage_whole(struct wlr_output *output) {
.output = output,
.damage = &damage,
};
wlr_signal_emit_safe(&output->events.damage, &event);
wl_signal_emit_mutable(&output->events.damage, &event);
pixman_region32_fini(&damage);
}

View file

@ -44,9 +44,9 @@ bool wlr_output_init_render(struct wlr_output *output,
* If set to false, the swapchain's format is guaranteed to not use modifiers.
*/
static bool output_create_swapchain(struct wlr_output *output,
bool allow_modifiers) {
const struct wlr_output_state *state, bool allow_modifiers) {
int width, height;
output_pending_resolution(output, &width, &height);
output_pending_resolution(output, state, &width, &height);
struct wlr_allocator *allocator = output->allocator;
assert(allocator != NULL);
@ -99,10 +99,10 @@ static bool output_create_swapchain(struct wlr_output *output,
}
static bool output_attach_back_buffer(struct wlr_output *output,
int *buffer_age) {
const struct wlr_output_state *state, int *buffer_age) {
assert(output->back_buffer == NULL);
if (!output_create_swapchain(output, true)) {
if (!output_create_swapchain(output, state, true)) {
return false;
}
@ -138,23 +138,29 @@ void output_clear_back_buffer(struct wlr_output *output) {
output->back_buffer = NULL;
}
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
if (!output_attach_back_buffer(output, buffer_age)) {
static bool output_attach_render(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age) {
if (!output_attach_back_buffer(output, state, buffer_age)) {
return false;
}
wlr_output_attach_buffer(output, output->back_buffer);
output_state_attach_buffer(state, output->back_buffer);
return true;
}
static bool output_attach_empty_buffer(struct wlr_output *output) {
assert(!(output->pending.committed & WLR_OUTPUT_STATE_BUFFER));
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
return output_attach_render(output, &output->pending, buffer_age);
}
if (!wlr_output_attach_render(output, NULL)) {
static bool output_attach_empty_back_buffer(struct wlr_output *output,
const struct wlr_output_state *state) {
assert(!(state->committed & WLR_OUTPUT_STATE_BUFFER));
if (!output_attach_back_buffer(output, state, NULL)) {
return false;
}
int width, height;
output_pending_resolution(output, &width, &height);
output_pending_resolution(output, state, &width, &height);
struct wlr_renderer *renderer = output->renderer;
wlr_renderer_begin(renderer, width, height);
@ -164,42 +170,62 @@ static bool output_attach_empty_buffer(struct wlr_output *output) {
return true;
}
bool output_ensure_buffer(struct wlr_output *output) {
static bool output_test_with_back_buffer(struct wlr_output *output,
const struct wlr_output_state *state) {
assert(output->impl->test != NULL);
// Create a shallow copy of the state with the empty back buffer included
// to pass to the backend.
struct wlr_output_state copy = *state;
assert((copy.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
copy.committed |= WLR_OUTPUT_STATE_BUFFER;
assert(output->back_buffer != NULL);
copy.buffer = output->back_buffer;
return output->impl->test(output, &copy);
}
// This function may attach a new, empty back buffer if necessary.
// If so, the new_back_buffer out parameter will be set to true.
bool output_ensure_buffer(struct wlr_output *output,
const struct wlr_output_state *state,
bool *new_back_buffer) {
assert(*new_back_buffer == false);
// If we're lighting up an output or changing its mode, make sure to
// provide a new buffer
bool needs_new_buffer = false;
if ((output->pending.committed & WLR_OUTPUT_STATE_ENABLED) &&
output->pending.enabled) {
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled) {
needs_new_buffer = true;
}
if (output->pending.committed & WLR_OUTPUT_STATE_MODE) {
if (state->committed & WLR_OUTPUT_STATE_MODE) {
needs_new_buffer = true;
}
if (output->pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
needs_new_buffer = true;
}
if (!needs_new_buffer ||
(output->pending.committed & WLR_OUTPUT_STATE_BUFFER)) {
if (!needs_new_buffer || (state->committed & WLR_OUTPUT_STATE_BUFFER)) {
return true;
}
// If the backend doesn't necessarily need a new buffer on modeset, don't
// bother allocating one.
if (!output->impl->test || output->impl->test(output)) {
if (!output->impl->test || output->impl->test(output, state)) {
return true;
}
wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
if (!output_attach_empty_buffer(output)) {
goto error;
if (!output_attach_empty_back_buffer(output, state)) {
return false;
}
if (!output->impl->test || output->impl->test(output)) {
if (output_test_with_back_buffer(output, state)) {
*new_back_buffer = true;
return true;
}
output_clear_back_buffer(output);
output->pending.committed &= ~WLR_OUTPUT_STATE_BUFFER;
if (output->swapchain->format->len == 0) {
return false;
@ -209,20 +235,28 @@ bool output_ensure_buffer(struct wlr_output *output) {
// modifiers to see if that makes a difference.
wlr_log(WLR_DEBUG, "Output modeset test failed, retrying without modifiers");
if (!output_create_swapchain(output, false)) {
if (!output_create_swapchain(output, state, false)) {
return false;
}
if (!output_attach_empty_buffer(output)) {
goto error;
}
if (!output->impl->test(output)) {
goto error;
}
return true;
error:
if (!output_attach_empty_back_buffer(output, state)) {
goto error_destroy_swapchain;
}
if (output_test_with_back_buffer(output, state)) {
*new_back_buffer = true;
return true;
}
output_clear_back_buffer(output);
output->pending.committed &= ~WLR_OUTPUT_STATE_BUFFER;
error_destroy_swapchain:
// Destroy the modifierless swapchain so that the output does not get stuck
// without modifiers. A new swapchain with modifiers will be created when
// needed by output_attach_back_buffer().
wlr_swapchain_destroy(output->swapchain);
output->swapchain = NULL;
return false;
}
@ -291,7 +325,7 @@ uint32_t wlr_output_preferred_read_format(struct wlr_output *output) {
return DRM_FORMAT_INVALID;
}
if (!output_attach_back_buffer(output, NULL)) {
if (!output_attach_back_buffer(output, &output->pending, NULL)) {
return false;
}

52
types/output/state.c Normal file
View file

@ -0,0 +1,52 @@
#include "types/wlr_output.h"
void wlr_output_state_set_enabled(struct wlr_output_state *state,
bool enabled) {
state->committed |= WLR_OUTPUT_STATE_ENABLED;
state->enabled = enabled;
}
void wlr_output_state_set_mode(struct wlr_output_state *state,
struct wlr_output_mode *mode) {
state->committed |= WLR_OUTPUT_STATE_MODE;
state->mode_type = WLR_OUTPUT_STATE_MODE_FIXED;
state->mode = mode;
}
void wlr_output_state_set_custom_mode(struct wlr_output_state *state,
int32_t width, int32_t height, int32_t refresh) {
state->committed |= WLR_OUTPUT_STATE_MODE;
state->mode_type = WLR_OUTPUT_STATE_MODE_CUSTOM;
state->custom_mode.width = width;
state->custom_mode.height = height;
state->custom_mode.refresh = refresh;
}
void wlr_output_state_set_scale(struct wlr_output_state *state, float scale) {
state->committed |= WLR_OUTPUT_STATE_SCALE;
state->scale = scale;
}
void wlr_output_state_set_transform(struct wlr_output_state *state,
enum wl_output_transform transform) {
state->committed |= WLR_OUTPUT_STATE_TRANSFORM;
state->transform = transform;
}
void wlr_output_state_set_adaptive_sync_enabled(struct wlr_output_state *state,
bool enabled) {
state->committed |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
state->adaptive_sync_enabled = enabled;
}
void wlr_output_state_set_render_format(struct wlr_output_state *state,
uint32_t format) {
state->committed |= WLR_OUTPUT_STATE_RENDER_FORMAT;
state->render_format = format;
}
void wlr_output_state_set_subpixel(struct wlr_output_state *state,
enum wl_output_subpixel subpixel) {
state->committed |= WLR_OUTPUT_STATE_SUBPIXEL;
state->subpixel = subpixel;
}