mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-10-31 22:25:21 -04:00
render/gles2: make wlr_gles2_texture_from_* private
These functions are unused by compositors (see e.g. [1]) and prevent wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an issue for proper teardown [2] and for accessing GLES2 extensions. [1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830 [2]: https://github.com/swaywm/wlroots/pull/1962
This commit is contained in:
parent
c32d89ee3e
commit
26af316b3b
4 changed files with 23 additions and 33 deletions
|
|
@ -25,7 +25,7 @@ struct wlr_gles2_procs gles2_procs = {0};
|
|||
|
||||
static const struct wlr_renderer_impl renderer_impl;
|
||||
|
||||
static struct wlr_gles2_renderer *gles2_get_renderer(
|
||||
struct wlr_gles2_renderer *gles2_get_renderer(
|
||||
struct wlr_renderer *wlr_renderer) {
|
||||
assert(wlr_renderer->impl == &renderer_impl);
|
||||
return (struct wlr_gles2_renderer *)wlr_renderer;
|
||||
|
|
@ -442,27 +442,6 @@ restore_context_out:
|
|||
return r;
|
||||
}
|
||||
|
||||
static struct wlr_texture *gles2_texture_from_pixels(
|
||||
struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
|
||||
uint32_t stride, uint32_t width, uint32_t height, const void *data) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
|
||||
height, data);
|
||||
}
|
||||
|
||||
static struct wlr_texture *gles2_texture_from_wl_drm(
|
||||
struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
|
||||
}
|
||||
|
||||
static struct wlr_texture *gles2_texture_from_dmabuf(
|
||||
struct wlr_renderer *wlr_renderer,
|
||||
struct wlr_dmabuf_attributes *attribs) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
|
||||
}
|
||||
|
||||
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
|
||||
struct wl_display *wl_display) {
|
||||
struct wlr_gles2_renderer *renderer =
|
||||
|
|
|
|||
|
|
@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = {
|
|||
.destroy = gles2_texture_destroy,
|
||||
};
|
||||
|
||||
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
|
||||
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
|
||||
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
|
||||
uint32_t height, const void *data) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
struct wlr_egl *egl = renderer->egl;
|
||||
|
||||
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
||||
|
||||
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
|
||||
|
|
@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
|
|||
return &texture->wlr_texture;
|
||||
}
|
||||
|
||||
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
|
||||
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
|
||||
struct wl_resource *resource) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
struct wlr_egl *egl = renderer->egl;
|
||||
|
||||
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
||||
|
||||
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
|
||||
|
|
@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
|
|||
return &texture->wlr_texture;
|
||||
}
|
||||
|
||||
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
|
||||
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
|
||||
struct wlr_dmabuf_attributes *attribs) {
|
||||
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
|
||||
struct wlr_egl *egl = renderer->egl;
|
||||
|
||||
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
|
||||
|
||||
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue