render/gles2: make wlr_gles2_texture_from_* private

These functions are unused by compositors (see e.g. [1]) and prevent
wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an
issue for proper teardown [2] and for accessing GLES2 extensions.

[1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830
[2]: https://github.com/swaywm/wlroots/pull/1962
This commit is contained in:
Simon Ser 2020-07-28 13:45:24 +02:00 committed by Drew DeVault
parent c32d89ee3e
commit 26af316b3b
4 changed files with 23 additions and 33 deletions

View file

@ -21,14 +21,6 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
const char *ext);
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data);
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_attributes *attribs);
struct wlr_gles2_texture_attribs {
GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
GLuint tex;