output: Drop transform matrix

This commit is contained in:
Alexander Orzechowski 2023-11-23 16:32:58 -05:00
parent 78a09573af
commit 26158d0718
2 changed files with 0 additions and 17 deletions

View file

@ -153,7 +153,6 @@ struct wlr_output {
bool needs_frame;
// damage for cursors and fullscreen surface, in output-local coordinates
bool frame_pending;
float transform_matrix[9];
// true for example with VR headsets
bool non_desktop;