mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-17 06:46:39 -04:00
render/vulkan: Use shader variants for different output transforms
This commit is contained in:
parent
d9345f4d9c
commit
26006035b6
5 changed files with 107 additions and 77 deletions
|
|
@ -268,7 +268,8 @@ struct wlr_vk_renderer {
|
|||
VkShaderModule vert_module;
|
||||
VkShaderModule tex_frag_module;
|
||||
VkShaderModule quad_frag_module;
|
||||
VkShaderModule output_module;
|
||||
VkShaderModule output_module_srgb;
|
||||
VkShaderModule output_module_3d_lut;
|
||||
|
||||
struct wl_list pipeline_layouts; // struct wlr_vk_pipeline_layout.link
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue