Add focus change event for seats

This commit is contained in:
Las 2018-08-04 23:22:21 +02:00
parent 50a8758313
commit 252bcce2f3
4 changed files with 44 additions and 1 deletions

View file

@ -146,6 +146,10 @@ struct wlr_seat_pointer_state {
uint32_t grab_time;
struct wl_listener surface_destroy;
struct {
struct wl_signal focus_change;
} events;
};
// TODO: May be useful to be able to simulate keyboard input events
@ -164,6 +168,10 @@ struct wlr_seat_keyboard_state {
struct wlr_seat_keyboard_grab *grab;
struct wlr_seat_keyboard_grab *default_grab;
struct {
struct wl_signal focus_change;
} events;
};
struct wlr_seat_touch_state {
@ -238,6 +246,20 @@ struct wlr_seat_pointer_request_set_cursor_event {
int32_t hotspot_x, hotspot_y;
};
struct wlr_seat_pointer_focus_change_event {
struct wlr_seat *seat;
struct wlr_surface *old_surface, *new_surface;
double sx, sy;
};
struct wlr_seat_keyboard_focus_change_event {
struct wlr_seat *seat;
struct wlr_surface *old_surface, *new_surface;
size_t num_keycodes;
uint32_t *keycodes;
struct wlr_keyboard_modifiers *modifiers;
};
/**
* Allocates a new wlr_seat and adds a wl_seat global to the display.
*/