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backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
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22 changed files with 106 additions and 69 deletions
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@ -8,7 +8,7 @@
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#include <wlr/types/wlr_output.h>
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struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
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const char *x11_display);
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const char *x11_display, wlr_renderer_create_func_t create_renderer_func);
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struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend);
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bool wlr_backend_is_x11(struct wlr_backend *backend);
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