backend/drm: refactor wlr_output destruction

Instead of hand-rolling our own manual wlr_output cleanup function, rely
on wlr_output_destroy to remove an output from the compositor's state.
This commit is contained in:
Simon Ser 2020-12-09 15:15:17 +01:00
parent 019ffe8a5b
commit 248c7787c7
3 changed files with 49 additions and 59 deletions

View file

@ -147,6 +147,7 @@ void finish_drm_resources(struct wlr_drm_backend *drm);
void restore_drm_outputs(struct wlr_drm_backend *drm);
void scan_drm_connectors(struct wlr_drm_backend *state);
int handle_drm_event(int fd, uint32_t mask, void *data);
void destroy_drm_connector(struct wlr_drm_connector *conn);
bool drm_connector_set_mode(struct wlr_drm_connector *conn,
struct wlr_output_mode *mode);
bool drm_connector_is_cursor_visible(struct wlr_drm_connector *conn);