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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-21 06:46:46 -04:00
wlr_renderer: Switch texture rendering functions to take wlr_raster
Implements automatic texture uploading as both wlr_scene and cursor handling both are simplified as a result.
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parent
45ad3d47ad
commit
248a33a026
20 changed files with 142 additions and 166 deletions
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@ -101,7 +101,7 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
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}
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}
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wlr_texture_destroy(scene_buffer->texture);
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wlr_raster_unlock(scene_buffer->raster);
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wlr_buffer_unlock(scene_buffer->buffer);
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} else if (node->type == WLR_SCENE_NODE_TREE) {
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struct wlr_scene_tree *scene_tree = scene_tree_from_node(node);
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@ -345,8 +345,8 @@ void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buff
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scene_node_damage_whole(&scene_buffer->node);
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}
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wlr_texture_destroy(scene_buffer->texture);
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scene_buffer->texture = NULL;
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wlr_raster_unlock(scene_buffer->raster);
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scene_buffer->raster = NULL;
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wlr_buffer_unlock(scene_buffer->buffer);
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if (buffer) {
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@ -475,17 +475,6 @@ void wlr_scene_buffer_send_frame_done(struct wlr_scene_buffer *scene_buffer,
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wlr_signal_emit_safe(&scene_buffer->events.frame_done, now);
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}
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static struct wlr_texture *scene_buffer_get_texture(
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struct wlr_scene_buffer *scene_buffer, struct wlr_renderer *renderer) {
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if (scene_buffer->texture != NULL) {
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return scene_buffer->texture;
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}
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scene_buffer->texture =
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wlr_texture_from_buffer(renderer, scene_buffer->buffer);
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return scene_buffer->texture;
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}
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static void scene_node_get_size(struct wlr_scene_node *node,
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int *width, int *height) {
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*width = 0;
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@ -821,8 +810,8 @@ static void render_rect(struct wlr_output *output,
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pixman_region32_fini(&damage);
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}
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static void render_texture(struct wlr_output *output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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static void render_raster(struct wlr_output *output,
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pixman_region32_t *output_damage, struct wlr_raster *raster,
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const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
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const float matrix[static 9]) {
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struct wlr_renderer *renderer = output->renderer;
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@ -830,8 +819,8 @@ static void render_texture(struct wlr_output *output,
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struct wlr_fbox default_src_box = {0};
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if (wlr_fbox_empty(src_box)) {
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default_src_box.width = texture->width;
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default_src_box.height = texture->height;
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default_src_box.width = raster->width;
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default_src_box.height = raster->height;
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src_box = &default_src_box;
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}
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@ -845,7 +834,7 @@ static void render_texture(struct wlr_output *output,
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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wlr_render_subtexture_with_matrix(renderer, texture, src_box, matrix, 1.0);
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wlr_render_subraster_with_matrix(renderer, raster, src_box, matrix, 1.0);
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}
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pixman_region32_fini(&damage);
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@ -870,7 +859,6 @@ static void render_node_iterator(struct wlr_scene_node *node,
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scene_node_get_size(node, &dst_box.width, &dst_box.height);
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scale_box(&dst_box, output->scale);
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struct wlr_texture *texture;
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float matrix[9];
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enum wl_output_transform transform;
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switch (node->type) {
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@ -889,18 +877,16 @@ static void render_node_iterator(struct wlr_scene_node *node,
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return;
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}
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struct wlr_renderer *renderer = output->renderer;
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texture = scene_buffer_get_texture(scene_buffer, renderer);
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if (texture == NULL) {
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return;
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if (!scene_buffer->raster) {
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scene_buffer->raster = wlr_raster_create(scene_buffer->buffer);
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}
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transform = wlr_output_transform_invert(scene_buffer->transform);
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wlr_matrix_project_box(matrix, &dst_box, transform, 0.0,
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output->transform_matrix);
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render_texture(output, output_damage, texture, &scene_buffer->src_box,
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&dst_box, matrix);
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render_raster(output, output_damage, scene_buffer->raster,
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&scene_buffer->src_box, &dst_box, matrix);
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wlr_signal_emit_safe(&scene_buffer->events.output_present, scene_output);
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break;
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