Add colored quad and ellipse rendering primitives

This commit is contained in:
Drew DeVault 2017-06-15 15:31:13 -04:00
parent 4a9966b1a4
commit 2443a070e7
8 changed files with 192 additions and 20 deletions

View file

@ -19,6 +19,10 @@ struct wlr_renderer_impl {
struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
bool (*render_with_matrix)(struct wlr_renderer_state *state,
struct wlr_surface *surface, const float (*matrix)[16]);
void (*render_quad)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*render_ellipse)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*destroy)(struct wlr_renderer_state *state);
};