Add colored quad and ellipse rendering primitives

This commit is contained in:
Drew DeVault 2017-06-15 15:31:13 -04:00
parent 4a9966b1a4
commit 2443a070e7
8 changed files with 192 additions and 20 deletions

View file

@ -13,6 +13,9 @@ struct wlr_surface_state {
struct wlr_surface *gles3_surface_init();
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];
extern const GLchar ellipse_fragment_src[];
extern const GLchar vertex_src[];
extern const GLchar fragment_src_RGB[];
extern const GLchar fragment_src_RGBA[];