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Add colored quad and ellipse rendering primitives
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8 changed files with 192 additions and 20 deletions
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@ -13,6 +13,9 @@ struct wlr_surface_state {
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struct wlr_surface *gles3_surface_init();
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extern const GLchar quad_vertex_src[];
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extern const GLchar quad_fragment_src[];
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extern const GLchar ellipse_fragment_src[];
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extern const GLchar vertex_src[];
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extern const GLchar fragment_src_RGB[];
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extern const GLchar fragment_src_RGBA[];
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