output: refactor frame submission API

This is necessary for direct scan-out and other upcoming features. This patch
changes the output API to look like the wl_surface API.

Outputs now have some double-buffered state: the frame to be submitted
(currently only wlr_renderer frames are supported) and the damaged region.
To attach a pending frame, use wlr_output_attach_render. To set the pending
damaged region, use wlr_output_set_damage.

To submit the pending state, call wlr_output_commit. This will submit the
pending frame to the backend.

To migrate from the old API to the new one:

- Replace wlr_output_make_current calls by wlr_output_attach_render
- Replace wlr_output_swap_buffers calls by wlr_output_set_damage and
  wlr_output_commit
This commit is contained in:
Simon Ser 2019-04-22 12:42:37 +03:00 committed by Drew DeVault
parent 56ceed38bf
commit 23e37e7b1d
12 changed files with 115 additions and 74 deletions

View file

@ -46,16 +46,31 @@ struct wlr_output_cursor {
} events;
};
enum wlr_output_state_field {
WLR_OUTPUT_STATE_BUFFER = 1 << 0,
WLR_OUTPUT_STATE_DAMAGE = 1 << 1,
};
/**
* Holds the double-buffered output state.
*/
struct wlr_output_state {
uint32_t committed; // enum wlr_output_state_field
pixman_region32_t damage;
};
struct wlr_output_impl;
/**
* A compositor output region. This typically corresponds to a monitor that
* displays part of the compositor space.
*
* Compositors should listen to the `frame` event to render an output. They
* should call `wlr_output_make_current`, render and then call
* `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event
* handler.
* The `frame` event will be emitted when it is a good time for the compositor
* to submit a new frame.
*
* To render a new frame, compositors should call `wlr_output_attach_render`,
* render and call `wlr_output_commit`. No rendering should happen outside a
* `frame` event handler or before `wlr_output_attach_render`.
*/
struct wlr_output {
const struct wlr_output_impl *impl;
@ -88,6 +103,8 @@ struct wlr_output {
bool frame_pending;
float transform_matrix[9];
struct wlr_output_state pending;
struct {
// Request to render a frame
struct wl_signal frame;
@ -189,12 +206,14 @@ void wlr_output_transformed_resolution(struct wlr_output *output,
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Makes the output rendering context current.
* Attach the renderer's buffer to the output. Compositors must call this
* function before rendering. After they are done rendering, they should call
* `wlr_output_commit` to submit the new frame.
*
* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
* unknown. This is useful for damage tracking.
* If non-NULL, `buffer_age` is set to the drawing buffer age in number of
* frames or -1 if unknown. This is useful for damage tracking.
*/
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age);
/**
* Get the preferred format for reading pixels.
* This function might change the current rendering context.
@ -202,17 +221,21 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
bool wlr_output_preferred_read_format(struct wlr_output *output,
enum wl_shm_format *fmt);
/**
* Swaps the output buffers. If the time of the frame isn't known, set `when` to
* NULL. If the compositor doesn't support damage tracking, set `damage` to
* NULL.
* Set the damage region for the frame to be submitted.
*
* Damage is given in output-buffer-local coordinates (ie. scaled and
* Compositors implementing damage tracking should call this function with the
* damaged region in output-buffer-local coordinates (ie. scaled and
* transformed).
*
* Swapping buffers schedules a `frame` event.
*/
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage);
/**
* Commit the pending output state. If `wlr_output_attach_render` has been
* called, the pending frame will be submitted for display.
*
* This function schedules a `frame` event.
*/
bool wlr_output_commit(struct wlr_output *output);
/**
* Manually schedules a `frame` event. If a `frame` event is already pending,
* it is a no-op.