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wlr_scene: Make scene_rect_from_node public
This is in an effort to be more consistent with both already public getters: wlr_scene_buffer_from_node and wlr_scene_tree_from_node
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2 changed files with 12 additions and 7 deletions
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@ -329,6 +329,12 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node(struct wlr_scene_node *node)
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*/
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struct wlr_scene_tree *wlr_scene_tree_from_node(struct wlr_scene_node *node);
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/**
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* If this node represents a wlr_scene_rect, that rect will be returned. It
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* is not legal to feed a node that does not represent a wlr_scene_rect.
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*/
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struct wlr_scene_rect *wlr_scene_rect_from_node(struct wlr_scene_node *node);
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/**
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* If this buffer is backed by a surface, then the struct wlr_scene_surface is
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* returned. If not, NULL will be returned.
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