Merge branch 'buffer-pass-clear' into 'master'

render: optionally clear buffer before rendering

See merge request wlroots/wlroots!4518
This commit is contained in:
Julia Tatz 2024-04-22 06:05:12 +00:00
commit 229f89b416
19 changed files with 254 additions and 118 deletions

View file

@ -258,12 +258,17 @@ static struct wlr_render_pass *gles2_begin_buffer_pass(struct wlr_renderer *wlr_
clock_gettime(CLOCK_MONOTONIC, &timer->cpu_start);
}
const struct wlr_render_color *clear_color = NULL;
if (options->clear_buffer) {
clear_color = &options->clear_color;
}
struct wlr_gles2_buffer *buffer = gles2_buffer_get_or_create(renderer, wlr_buffer);
if (!buffer) {
return NULL;
}
struct wlr_gles2_render_pass *pass = begin_gles2_buffer_pass(buffer, &prev_ctx, timer);
struct wlr_gles2_render_pass *pass = begin_gles2_buffer_pass(buffer, &prev_ctx, timer, clear_color);
if (!pass) {
return NULL;
}