Merge branch 'buffer-pass-clear' into 'master'

render: optionally clear buffer before rendering

See merge request wlroots/wlroots!4518
This commit is contained in:
Julia Tatz 2024-04-22 06:05:12 +00:00
commit 229f89b416
19 changed files with 254 additions and 118 deletions

View file

@ -101,10 +101,9 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
struct wlr_output_state output_state;
wlr_output_state_init(&output_state);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = {
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, &(struct wlr_buffer_pass_options){
.clear_buffer = true,
.clear_color = {
state->clear_color[0],
state->clear_color[1],
state->clear_color[2],