output: always use hardware cursors if available

This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
This commit is contained in:
emersion 2018-05-01 21:38:04 +01:00
parent 509d38425c
commit 225d182765
No known key found for this signature in database
GPG key ID: 0FDE7BE0E88F5E48
6 changed files with 113 additions and 140 deletions

View file

@ -698,6 +698,27 @@ static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
cursor->visible = visible;
}
static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
texture = cursor->surface->texture;
}
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
if (cursor->output->impl->move_cursor && hwcur != cursor) {
cursor->output->impl->move_cursor(cursor->output,
(int)cursor->x, (int)cursor->y);
}
if (cursor->output->impl->set_cursor(cursor->output, texture,
cursor->hotspot_x, cursor->hotspot_y, true)) {
cursor->output->hardware_cursor = cursor;
return true;
}
}
return false;
}
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y) {
@ -713,33 +734,26 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
cursor->hotspot_y = hotspot_y;
output_cursor_update_visible(cursor);
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
if (cursor->output->impl->move_cursor && hwcur != cursor) {
cursor->output->impl->move_cursor(cursor->output,
(int)cursor->x, (int)cursor->y);
}
int ok = cursor->output->impl->set_cursor(cursor->output, pixels,
stride, width, height, hotspot_x, hotspot_y, true);
if (ok) {
cursor->output->hardware_cursor = cursor;
return true;
wlr_texture_destroy(cursor->texture);
cursor->texture = NULL;
cursor->enabled = false;
if (pixels != NULL) {
cursor->texture = wlr_texture_from_pixels(renderer,
WL_SHM_FORMAT_ARGB8888, stride, width, height, pixels);
if (cursor->texture == NULL) {
return false;
}
cursor->enabled = true;
}
if (output_cursor_attempt_hardware(cursor)) {
return true;
}
wlr_log(L_DEBUG, "Falling back to software cursor");
output_cursor_damage_whole(cursor);
cursor->enabled = pixels != NULL;
if (!cursor->enabled) {
return true;
}
wlr_texture_destroy(cursor->texture);
cursor->texture = wlr_texture_from_pixels(renderer, WL_SHM_FORMAT_ARGB8888,
stride, width, height, pixels);
return cursor->texture != NULL;
return true;
}
static void output_cursor_commit(struct wlr_output_cursor *cursor) {
@ -752,15 +766,15 @@ static void output_cursor_commit(struct wlr_output_cursor *cursor) {
cursor->width = cursor->surface->current->width * cursor->output->scale;
cursor->height = cursor->surface->current->height * cursor->output->scale;
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
} else {
// TODO: upload pixels
if (output_cursor_attempt_hardware(cursor)) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_surface_send_frame_done(cursor->surface, &now);
return;
}
// Fallback to software cursor
output_cursor_damage_whole(cursor);
}
static void output_cursor_handle_commit(struct wl_listener *listener,
@ -800,7 +814,7 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
if (cursor->output->hardware_cursor == cursor &&
cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0,
cursor->output->impl->set_cursor(cursor->output, NULL,
hotspot_x, hotspot_y, false);
}
return;
@ -808,15 +822,6 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
output_cursor_reset(cursor);
// Disable hardware cursor for surfaces
// TODO: support hardware cursors
if (cursor->output->hardware_cursor == cursor &&
cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0, 0, 0,
true);
cursor->output->hardware_cursor = NULL;
}
cursor->surface = surface;
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
@ -833,7 +838,10 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
cursor->width = 0;
cursor->height = 0;
// TODO: if hardware cursor, disable cursor
if (cursor->output->hardware_cursor == cursor &&
cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, false);
}
}
}
@ -896,8 +904,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
if (cursor->output->hardware_cursor == cursor) {
// If this cursor was the hardware cursor, disable it
if (cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0, 0,
0, true);
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, true);
}
cursor->output->hardware_cursor = NULL;
}