Merge branch 'master' into screencontent

This commit is contained in:
emersion 2018-05-31 12:33:27 +01:00
commit 21928cbe61
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GPG key ID: 0FDE7BE0E88F5E48
39 changed files with 163 additions and 144 deletions

View file

@ -84,7 +84,7 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer,
POP_GLES2_DEBUG;
}
static void draw_quad() {
static void draw_quad(void) {
GLfloat verts[] = {
1, 0, // top right
0, 0, // top left
@ -243,9 +243,9 @@ static int gles2_get_dmabuf_modifiers(struct wlr_renderer *wlr_renderer,
}
static bool gles2_check_import_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_buffer *dmabuf) {
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_check_import_dmabuf(renderer->egl, dmabuf);
return wlr_egl_check_import_dmabuf(renderer->egl, attribs);
}
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
@ -299,7 +299,7 @@ static struct wlr_texture *gles2_texture_from_wl_drm(
static struct wlr_texture *gles2_texture_from_dmabuf(
struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_buffer_attribs *attribs) {
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
}

View file

@ -75,7 +75,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
}
static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
struct wlr_dmabuf_buffer_attribs *attribs) {
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
if (!texture->image) {
@ -95,7 +95,7 @@ static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
uint32_t flags = 0;
if (texture->inverted_y) {
flags |= WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT;
flags |= WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
}
return wlr_egl_export_image_to_dmabuf(texture->egl, texture->image,
@ -228,7 +228,7 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
}
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attribs) {
struct wlr_dmabuf_attributes *attribs) {
assert(wlr_egl_is_current(egl));
if (!glEGLImageTargetTexture2DOES) {
@ -254,7 +254,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
texture->type = WLR_GLES2_TEXTURE_DMABUF;
texture->has_alpha = true;
texture->inverted_y =
(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
if (texture->image == NULL) {