Fix views outside output layout

This commit is contained in:
emersion 2017-12-31 12:49:06 +01:00
parent 80ed4d4d20
commit 1fe1d64042
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GPG key ID: 0FDE7BE0E88F5E48
9 changed files with 151 additions and 106 deletions

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@ -34,79 +34,84 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
static void render_surface(struct wlr_surface *surface,
struct roots_desktop *desktop, struct wlr_output *wlr_output,
struct timespec *when, double lx, double ly, float rotation) {
if (wlr_surface_has_buffer(surface)) {
int width = surface->current->width;
int height = surface->current->height;
int render_width = width * wlr_output->scale;
int render_height = height * wlr_output->scale;
double ox = lx, oy = ly;
wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
ox *= wlr_output->scale;
oy *= wlr_output->scale;
if (!wlr_surface_has_buffer(surface)) {
return;
}
if (wlr_output_layout_intersects(desktop->layout, wlr_output,
lx, ly, lx + render_width, ly + render_height)) {
float matrix[16];
int width = surface->current->width;
int height = surface->current->height;
int render_width = width * wlr_output->scale;
int render_height = height * wlr_output->scale;
double ox = lx, oy = ly;
wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
ox *= wlr_output->scale;
oy *= wlr_output->scale;
float translate_center[16];
wlr_matrix_translate(&translate_center,
(int)ox + render_width / 2, (int)oy + render_height / 2, 0);
struct wlr_box render_box = {
.x = lx, .y = ly,
.width = render_width, .height = render_height,
};
if (wlr_output_layout_intersects(desktop->layout, wlr_output, &render_box)) {
float matrix[16];
float rotate[16];
wlr_matrix_rotate(&rotate, rotation);
float translate_center[16];
wlr_matrix_translate(&translate_center,
(int)ox + render_width / 2, (int)oy + render_height / 2, 0);
float translate_origin[16];
wlr_matrix_translate(&translate_origin, -render_width / 2,
-render_height / 2, 0);
float rotate[16];
wlr_matrix_rotate(&rotate, rotation);
float scale[16];
wlr_matrix_scale(&scale, render_width, render_height, 1);
float translate_origin[16];
wlr_matrix_translate(&translate_origin, -render_width / 2,
-render_height / 2, 0);
float transform[16];
wlr_matrix_mul(&translate_center, &rotate, &transform);
wlr_matrix_mul(&transform, &translate_origin, &transform);
wlr_matrix_mul(&transform, &scale, &transform);
float scale[16];
wlr_matrix_scale(&scale, render_width, render_height, 1);
if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
float surface_translate_center[16];
wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
float transform[16];
wlr_matrix_mul(&translate_center, &rotate, &transform);
wlr_matrix_mul(&transform, &translate_origin, &transform);
wlr_matrix_mul(&transform, &scale, &transform);
float surface_transform[16];
wlr_matrix_transform(surface_transform,
wlr_output_transform_invert(surface->current->transform));
if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
float surface_translate_center[16];
wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
float surface_translate_origin[16];
wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
float surface_transform[16];
wlr_matrix_transform(surface_transform,
wlr_output_transform_invert(surface->current->transform));
wlr_matrix_mul(&transform, &surface_translate_center,
&transform);
wlr_matrix_mul(&transform, &surface_transform, &transform);
wlr_matrix_mul(&transform, &surface_translate_origin,
&transform);
}
float surface_translate_origin[16];
wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
wlr_render_with_matrix(desktop->server->renderer, surface->texture,
&matrix);
wlr_surface_send_frame_done(surface, when);
wlr_matrix_mul(&transform, &surface_translate_center,
&transform);
wlr_matrix_mul(&transform, &surface_transform, &transform);
wlr_matrix_mul(&transform, &surface_translate_origin,
&transform);
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
struct wlr_surface_state *state = subsurface->surface->current;
double sx = state->subsurface_position.x;
double sy = state->subsurface_position.y;
double sw = state->buffer_width / state->scale;
double sh = state->buffer_height / state->scale;
rotate_child_position(&sx, &sy, sw, sh, width, height, rotation);
wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
render_surface(subsurface->surface, desktop, wlr_output, when,
lx + sx,
ly + sy,
rotation);
}
wlr_render_with_matrix(desktop->server->renderer, surface->texture,
&matrix);
wlr_surface_send_frame_done(surface, when);
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
struct wlr_surface_state *state = subsurface->surface->current;
double sx = state->subsurface_position.x;
double sy = state->subsurface_position.y;
double sw = state->buffer_width / state->scale;
double sh = state->buffer_height / state->scale;
rotate_child_position(&sx, &sy, sw, sh, width, height, rotation);
render_surface(subsurface->surface, desktop, wlr_output, when,
lx + sx,
ly + sy,
rotation);
}
}
@ -356,7 +361,9 @@ void output_add_notify(struct wl_listener *listener, void *data) {
void output_remove_notify(struct wl_listener *listener, void *data) {
struct wlr_output *wlr_output = data;
struct roots_desktop *desktop = wl_container_of(listener, desktop, output_remove);
struct roots_desktop *desktop =
wl_container_of(listener, desktop, output_remove);
struct roots_output *output = NULL, *_output;
wl_list_for_each(_output, &desktop->outputs, link) {
if (_output->wlr_output == wlr_output) {
@ -367,10 +374,13 @@ void output_remove_notify(struct wl_listener *listener, void *data) {
if (!output) {
return; // We are unfamiliar with this output
}
wlr_output_layout_remove(desktop->layout, output->wlr_output);
// TODO: cursor
//example_config_configure_cursor(sample->config, sample->cursor,
// sample->compositor);
wl_list_remove(&output->link);
wl_list_remove(&output->frame.link);
free(output);