render/egl: introduce wlr_egl_unset_current

This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.

Closes: https://github.com/swaywm/wlroots/issues/2197
This commit is contained in:
Simon Ser 2020-05-19 11:54:59 +02:00 committed by Drew DeVault
parent 781ed1ff02
commit 1edc42157b
8 changed files with 62 additions and 29 deletions

View file

@ -157,14 +157,14 @@ static bool output_commit(struct wlr_output *wlr_output) {
wlr_output_send_present(wlr_output, NULL);
}
wlr_egl_make_current(&x11->egl, EGL_NO_SURFACE, NULL);
wlr_egl_unset_current(&x11->egl);
return true;
}
static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
wlr_egl_make_current(&output->x11->egl, EGL_NO_SURFACE, NULL);
wlr_egl_unset_current(&output->x11->egl);
}
static const struct wlr_output_impl output_impl = {