mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2025-12-16 08:56:26 -05:00
render/egl: introduce wlr_egl_unset_current
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
This commit is contained in:
parent
781ed1ff02
commit
1edc42157b
8 changed files with 62 additions and 29 deletions
|
|
@ -556,14 +556,14 @@ static bool drm_connector_commit(struct wlr_output *output) {
|
|||
}
|
||||
}
|
||||
|
||||
wlr_egl_make_current(&drm->renderer.egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&drm->renderer.egl);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void drm_connector_rollback(struct wlr_output *output) {
|
||||
struct wlr_drm_backend *drm = get_drm_backend_from_backend(output->backend);
|
||||
wlr_egl_make_current(&drm->renderer.egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&drm->renderer.egl);
|
||||
}
|
||||
|
||||
size_t drm_crtc_get_gamma_lut_size(struct wlr_drm_backend *drm,
|
||||
|
|
|
|||
|
|
@ -35,6 +35,8 @@ static bool create_fbo(struct wlr_headless_output *output,
|
|||
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
|
||||
wlr_egl_unset_current(output->backend->egl);
|
||||
|
||||
if (status != GL_FRAMEBUFFER_COMPLETE) {
|
||||
wlr_log(WLR_ERROR, "Failed to create FBO");
|
||||
return false;
|
||||
|
|
@ -52,6 +54,9 @@ static void destroy_fbo(struct wlr_headless_output *output) {
|
|||
|
||||
glDeleteFramebuffers(1, &output->fbo);
|
||||
glDeleteRenderbuffers(1, &output->rbo);
|
||||
|
||||
wlr_egl_unset_current(output->backend->egl);
|
||||
|
||||
output->fbo = 0;
|
||||
output->rbo = 0;
|
||||
}
|
||||
|
|
@ -125,21 +130,23 @@ static bool output_commit(struct wlr_output *wlr_output) {
|
|||
}
|
||||
|
||||
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
wlr_egl_unset_current(output->backend->egl);
|
||||
|
||||
// Nothing needs to be done for FBOs
|
||||
wlr_output_send_present(wlr_output, NULL);
|
||||
}
|
||||
|
||||
wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void output_rollback(struct wlr_output *wlr_output) {
|
||||
struct wlr_headless_output *output =
|
||||
headless_output_from_output(wlr_output);
|
||||
wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
wlr_egl_unset_current(output->backend->egl);
|
||||
}
|
||||
}
|
||||
|
||||
static void output_destroy(struct wlr_output *wlr_output) {
|
||||
|
|
|
|||
|
|
@ -300,7 +300,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
|
|||
}
|
||||
}
|
||||
|
||||
wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&output->backend->egl);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -308,7 +308,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
|
|||
static void output_rollback(struct wlr_output *wlr_output) {
|
||||
struct wlr_wl_output *output =
|
||||
get_wl_output_from_output(wlr_output);
|
||||
wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&output->backend->egl);
|
||||
}
|
||||
|
||||
static bool output_set_cursor(struct wlr_output *wlr_output,
|
||||
|
|
@ -377,6 +377,7 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
|
|||
|
||||
wlr_egl_swap_buffers(&backend->egl, egl_surface, NULL);
|
||||
wlr_egl_destroy_surface(&backend->egl, egl_surface);
|
||||
wlr_egl_unset_current(&backend->egl);
|
||||
} else {
|
||||
wl_surface_attach(surface, NULL, 0, 0);
|
||||
wl_surface_commit(surface);
|
||||
|
|
@ -583,6 +584,7 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *wlr_backend) {
|
|||
NULL)) {
|
||||
goto error;
|
||||
}
|
||||
wlr_egl_unset_current(&output->backend->egl);
|
||||
|
||||
wl_list_insert(&backend->outputs, &output->link);
|
||||
wlr_output_update_enabled(wlr_output, true);
|
||||
|
|
|
|||
|
|
@ -157,14 +157,14 @@ static bool output_commit(struct wlr_output *wlr_output) {
|
|||
wlr_output_send_present(wlr_output, NULL);
|
||||
}
|
||||
|
||||
wlr_egl_make_current(&x11->egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&x11->egl);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void output_rollback(struct wlr_output *wlr_output) {
|
||||
struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
|
||||
wlr_egl_make_current(&output->x11->egl, EGL_NO_SURFACE, NULL);
|
||||
wlr_egl_unset_current(&output->x11->egl);
|
||||
}
|
||||
|
||||
static const struct wlr_output_impl output_impl = {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue