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wlr_texture: Drop wlr_texure_from_buffer
Compositors should be using wlr_raster for texture management.
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10 changed files with 88 additions and 143 deletions
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@ -1003,7 +1003,6 @@ static const struct wlr_renderer_impl renderer_impl = {
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.destroy = vulkan_destroy,
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.get_drm_fd = vulkan_get_drm_fd,
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.get_render_buffer_caps = vulkan_get_render_buffer_caps,
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.texture_from_buffer = vulkan_texture_from_buffer,
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};
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// Initializes the VkDescriptorSetLayout and VkPipelineLayout needed
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