input-device: remove wlr_input_device.link

This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.

Since this is a backend implementation detail, move it to the
backend-specific structs.
This commit is contained in:
Simon Ser 2021-11-22 22:30:40 +01:00 committed by Simon Zeni
parent c9ba9e82b6
commit 1d9c1bcea6
11 changed files with 44 additions and 44 deletions

View file

@ -33,8 +33,7 @@ static bool backend_start(struct wlr_backend *wlr_backend) {
}
struct wlr_headless_input_device *input_device;
wl_list_for_each(input_device, &backend->input_devices,
wlr_input_device.link) {
wl_list_for_each(input_device, &backend->input_devices, link) {
wlr_signal_emit_safe(&backend->backend.events.new_input,
&input_device->wlr_input_device);
}
@ -59,7 +58,7 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_input_device *input_device, *input_device_tmp;
wl_list_for_each_safe(input_device, input_device_tmp,
&backend->input_devices, wlr_input_device.link) {
&backend->input_devices, link) {
wlr_input_device_destroy(&input_device->wlr_input_device);
}