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	render/vulkan: remove unused queue_props in renderer
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					 1 changed files with 0 additions and 6 deletions
				
			
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					@ -2848,12 +2848,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) {
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		return NULL;
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							return NULL;
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	}
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						}
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	uint32_t qfam_count;
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	vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
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	VkQueueFamilyProperties queue_props[qfam_count];
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	vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count,
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		queue_props);
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	struct wlr_vk_device *dev = vulkan_device_create(ini, phdev);
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						struct wlr_vk_device *dev = vulkan_device_create(ini, phdev);
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	if (!dev) {
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						if (!dev) {
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		wlr_log(WLR_ERROR, "Failed to create vulkan device");
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							wlr_log(WLR_ERROR, "Failed to create vulkan device");
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