render/egl: add support for explicit sync extensions

This commit is contained in:
Simon Ser 2020-03-16 17:24:25 +01:00
parent a1635fdb76
commit 19ffbfe356
2 changed files with 86 additions and 0 deletions

View file

@ -38,6 +38,10 @@ struct wlr_egl {
PFNEGLQUERYDISPLAYATTRIBEXTPROC eglQueryDisplayAttribEXT;
PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceStringEXT;
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT;
PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR;
PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID;
PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR;
} procs;
bool has_modifiers;
@ -105,4 +109,12 @@ bool wlr_egl_make_current(struct wlr_egl *egl, struct wlr_egl_context *save_cont
bool wlr_egl_unset_current(struct wlr_egl *egl);
EGLSyncKHR wlr_egl_create_sync(struct wlr_egl *egl, int fence_fd);
void wlr_egl_destroy_sync(struct wlr_egl *egl, EGLSyncKHR sync);
int wlr_egl_dup_fence_fd(struct wlr_egl *egl, EGLSyncKHR sync);
bool wlr_egl_wait_sync(struct wlr_egl *egl, EGLSyncKHR sync);
#endif