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wlr_cursor_set_surface: Use wlr_raster to generate texture from surface
Since wlr_raster supports wlr_compositor usage with and without a renderer, use it for wlr_curosr so cursors support running on a surface without a renderer.
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1 changed files with 11 additions and 3 deletions
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@ -14,6 +14,7 @@
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_raster.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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@ -539,7 +540,12 @@ static void cursor_output_cursor_update(struct wlr_cursor_output_cursor *output_
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} else if (cur->state->surface != NULL) {
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struct wlr_surface *surface = cur->state->surface;
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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struct wlr_texture *texture = NULL;
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struct wlr_raster *raster = wlr_raster_from_surface(surface);
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if (raster) {
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texture = wlr_raster_obtain_texture(raster, output_cursor->output_cursor->output->renderer);
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}
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int32_t hotspot_x = cur->state->surface_hotspot.x;
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int32_t hotspot_y = cur->state->surface_hotspot.y;
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@ -561,12 +567,14 @@ static void cursor_output_cursor_update(struct wlr_cursor_output_cursor *output_
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&src_box, dst_width, dst_height, surface->current.transform,
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hotspot_x, hotspot_y, wait_timeline, wait_point);
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if (syncobj_surface_state != NULL && surface->buffer != NULL &&
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if (syncobj_surface_state != NULL && raster && raster->buffer != NULL &&
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(surface->current.committed & WLR_SURFACE_STATE_BUFFER)) {
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wlr_linux_drm_syncobj_v1_state_signal_release_with_buffer(syncobj_surface_state,
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&surface->buffer->base);
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raster->buffer);
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}
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wlr_raster_unlock(raster);
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if (output_cursor->output_cursor->visible) {
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wlr_surface_send_enter(surface, output);
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} else {
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