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render/egl: enable EGL_LOSE_CONTEXT_ON_RESET
This allows the GLES2 renderer to figure out when a GPU reset happens.
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2 changed files with 10 additions and 1 deletions
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@ -15,6 +15,7 @@ struct wlr_egl {
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bool EXT_image_dma_buf_import;
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bool EXT_image_dma_buf_import_modifiers;
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bool IMG_context_priority;
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bool EXT_create_context_robustness;
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// Device extensions
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bool EXT_device_drm;
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