Merge branch 'rerender-node' into 'master'

wlr_scene: Add WLR_SCENE_DEBUG_DAMAGE_RENDERER_NODE

See merge request wlroots/wlroots!3662
This commit is contained in:
Alexander Orzechowski 2026-02-28 17:22:55 -05:00
commit 1506d82639
3 changed files with 15 additions and 5 deletions

View file

@ -57,7 +57,7 @@ wlroots reads these environment variables
* *WLR_SCENE_DEBUG_DAMAGE*: specifies debug options for screen damage related
tasks for compositors that use scenes (available options: none, rerender,
highlight)
rerender_node, highlight)
* *WLR_SCENE_DISABLE_DIRECT_SCANOUT*: disables direct scan-out for debugging.
* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
will be considered to be the full node. Intelligent visibility canculations will