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Merge branch 'rerender-node' into 'master'
wlr_scene: Add WLR_SCENE_DEBUG_DAMAGE_RENDERER_NODE See merge request wlroots/wlroots!3662
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commit
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3 changed files with 15 additions and 5 deletions
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@ -57,7 +57,7 @@ wlroots reads these environment variables
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* *WLR_SCENE_DEBUG_DAMAGE*: specifies debug options for screen damage related
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tasks for compositors that use scenes (available options: none, rerender,
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highlight)
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rerender_node, highlight)
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* *WLR_SCENE_DISABLE_DIRECT_SCANOUT*: disables direct scan-out for debugging.
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* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
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will be considered to be the full node. Intelligent visibility canculations will
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