render: remove wlr_renderer_check_import_dmabuf

It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
This commit is contained in:
emersion 2018-05-30 14:18:07 +01:00
parent 41e53d1499
commit 135721118a
No known key found for this signature in database
GPG key ID: 0FDE7BE0E88F5E48
8 changed files with 32 additions and 63 deletions

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@ -135,14 +135,6 @@ int wlr_renderer_get_dmabuf_modifiers(struct wlr_renderer *r, int format,
return r->impl->get_dmabuf_modifiers(r, format, modifiers);
}
bool wlr_renderer_check_import_dmabuf(struct wlr_renderer *r,
struct wlr_dmabuf_attributes *attribs) {
if (!r->impl->check_import_dmabuf) {
return false;
}
return r->impl->check_import_dmabuf(r, attribs);
}
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
@ -187,8 +179,8 @@ void wlr_renderer_init_wl_display(struct wlr_renderer *r,
}
struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl,
EGLenum platform, void *remote_display, EGLint *config_attribs, EGLint visual_id) {
EGLenum platform, void *remote_display, EGLint *config_attribs,
EGLint visual_id) {
if (!wlr_egl_init(egl, platform, remote_display, config_attribs, visual_id)) {
wlr_log(L_ERROR, "Could not initialize EGL");
return NULL;