render: remove wlr_renderer_check_import_dmabuf

It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
This commit is contained in:
emersion 2018-05-30 14:18:07 +01:00
parent 41e53d1499
commit 135721118a
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GPG key ID: 0FDE7BE0E88F5E48
8 changed files with 32 additions and 63 deletions

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@ -242,12 +242,6 @@ static int gles2_get_dmabuf_modifiers(struct wlr_renderer *wlr_renderer,
return wlr_egl_get_dmabuf_modifiers(renderer->egl, format, modifiers);
}
static bool gles2_check_import_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_egl_check_import_dmabuf(renderer->egl, attribs);
}
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
@ -348,7 +342,6 @@ static const struct wlr_renderer_impl renderer_impl = {
.wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
.get_dmabuf_formats = gles2_get_dmabuf_formats,
.get_dmabuf_modifiers = gles2_get_dmabuf_modifiers,
.check_import_dmabuf = gles2_check_import_dmabuf,
.read_pixels = gles2_read_pixels,
.format_supported = gles2_format_supported,
.texture_from_pixels = gles2_texture_from_pixels,