render: remove wlr_renderer_check_import_dmabuf

It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
This commit is contained in:
emersion 2018-05-30 14:18:07 +01:00
parent 41e53d1499
commit 135721118a
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GPG key ID: 0FDE7BE0E88F5E48
8 changed files with 32 additions and 63 deletions

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@ -30,8 +30,6 @@ struct wlr_renderer_impl {
struct wl_resource *resource);
void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
struct wl_resource *buffer, int *width, int *height);
bool (*check_import_dmabuf)(struct wlr_renderer *renderer,
struct wlr_dmabuf_attributes *attribs);
int (*get_dmabuf_formats)(struct wlr_renderer *renderer, int **formats);
int (*get_dmabuf_modifiers)(struct wlr_renderer *renderer, int format,
uint64_t **modifiers);