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interface/wlr_touch: rework destroy sequence
The destroy callback in wlr_touch_impl has been removed. The function `wlr_touch_finish` has been introduced to clean up the resources owned by a wlr_touch. `wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to destroy a wlr_touch will result in a no-op. The field `name` has been added to the wlr_touch_impl to be able to identify a given wlr_touch device.
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8 changed files with 12 additions and 22 deletions
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@ -12,11 +12,11 @@
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#include <wlr/types/wlr_touch.h>
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struct wlr_touch_impl {
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void (*destroy)(struct wlr_touch *touch);
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const char *name;
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};
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void wlr_touch_init(struct wlr_touch *touch,
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const struct wlr_touch_impl *impl, const char *name);
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void wlr_touch_destroy(struct wlr_touch *touch);
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void wlr_touch_finish(struct wlr_touch *touch);
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#endif
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