interface/wlr_touch: rework destroy sequence

The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.

`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.

The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
This commit is contained in:
Simon Zeni 2022-03-02 16:07:40 -05:00 committed by Kirill Primak
parent 8d3cb94b41
commit 10cbb9fbe1
8 changed files with 12 additions and 22 deletions

View file

@ -12,11 +12,11 @@
#include <wlr/types/wlr_touch.h>
struct wlr_touch_impl {
void (*destroy)(struct wlr_touch *touch);
const char *name;
};
void wlr_touch_init(struct wlr_touch *touch,
const struct wlr_touch_impl *impl, const char *name);
void wlr_touch_destroy(struct wlr_touch *touch);
void wlr_touch_finish(struct wlr_touch *touch);
#endif