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interface/wlr_touch: rework destroy sequence
The destroy callback in wlr_touch_impl has been removed. The function `wlr_touch_finish` has been introduced to clean up the resources owned by a wlr_touch. `wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to destroy a wlr_touch will result in a no-op. The field `name` has been added to the wlr_touch_impl to be able to identify a given wlr_touch device.
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8 changed files with 12 additions and 22 deletions
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@ -567,6 +567,10 @@ void destroy_wl_input_device(struct wlr_wl_input_device *dev) {
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wlr_tablet_finish(wlr_dev->tablet);
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free(wlr_dev->tablet);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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wlr_touch_finish(wlr_dev->touch);
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free(wlr_dev->touch);
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break;
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default:
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wlr_input_device_destroy(wlr_dev);
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break;
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