rootston: use box for views position

This commit is contained in:
Louis Taylor 2018-12-05 09:01:25 +00:00
parent d703ae45dd
commit 0f3a061f60
No known key found for this signature in database
GPG key ID: 8E81A6DAE13E7098
10 changed files with 89 additions and 90 deletions

View file

@ -48,10 +48,10 @@ struct roots_view *view_create(struct roots_desktop *desktop) {
}
void view_get_box(const struct roots_view *view, struct wlr_box *box) {
box->x = view->x;
box->y = view->y;
box->width = view->width;
box->height = view->height;
box->x = view->box.x;
box->y = view->box.y;
box->width = view->box.width;
box->height = view->box.height;
}
void view_get_deco_box(const struct roots_view *view, struct wlr_box *box) {
@ -131,7 +131,7 @@ static void view_update_output(const struct roots_view *view,
}
void view_move(struct roots_view *view, double x, double y) {
if (view->x == x && view->y == y) {
if (view->box.x == x && view->box.y == y) {
return;
}
@ -162,8 +162,8 @@ void view_resize(struct roots_view *view, uint32_t width, uint32_t height) {
void view_move_resize(struct roots_view *view, double x, double y,
uint32_t width, uint32_t height) {
bool update_x = x != view->x;
bool update_y = y != view->y;
bool update_x = x != view->box.x;
bool update_y = y != view->box.y;
if (!update_x && !update_y) {
view_resize(view, width, height);
return;
@ -190,8 +190,8 @@ static struct wlr_output *view_get_output(struct roots_view *view) {
double output_x, output_y;
wlr_output_layout_closest_point(view->desktop->layout, NULL,
view->x + (double)view_box.width/2,
view->y + (double)view_box.height/2,
view->box.x + (double)view_box.width/2,
view->box.y + (double)view_box.height/2,
&output_x, &output_y);
return wlr_output_layout_output_at(view->desktop->layout, output_x,
output_y);
@ -227,11 +227,11 @@ void view_maximize(struct roots_view *view, bool maximized) {
if (!view->maximized && maximized) {
view->maximized = true;
view->saved.x = view->x;
view->saved.y = view->y;
view->saved.x = view->box.x;
view->saved.y = view->box.y;
view->saved.rotation = view->rotation;
view->saved.width = view->width;
view->saved.height = view->height;
view->saved.width = view->box.width;
view->saved.height = view->box.height;
view_arrange_maximized(view);
}
@ -272,8 +272,8 @@ void view_set_fullscreen(struct roots_view *view, bool fullscreen,
struct wlr_box view_box;
view_get_box(view, &view_box);
view->saved.x = view->x;
view->saved.y = view->y;
view->saved.x = view->box.x;
view->saved.y = view->box.y;
view->saved.rotation = view->rotation;
view->saved.width = view_box.width;
view->saved.height = view_box.height;
@ -500,7 +500,7 @@ void view_unmap(struct roots_view *view) {
}
view->wlr_surface = NULL;
view->width = view->height = 0;
view->box.width = view->box.height = 0;
}
void view_initial_focus(struct roots_view *view) {
@ -536,25 +536,25 @@ void view_damage_whole(struct roots_view *view) {
}
}
void view_update_position(struct roots_view *view, double x, double y) {
if (view->x == x && view->y == y) {
void view_update_position(struct roots_view *view, int x, int y) {
if (view->box.x == x && view->box.y == y) {
return;
}
view_damage_whole(view);
view->x = x;
view->y = y;
view->box.x = x;
view->box.y = y;
view_damage_whole(view);
}
void view_update_size(struct roots_view *view, int width, int height) {
if (view->width == width && view->height == height) {
if (view->box.width == width && view->box.height == height) {
return;
}
view_damage_whole(view);
view->width = width;
view->height = height;
view->box.width = width;
view->box.height = height;
view_damage_whole(view);
}
@ -585,8 +585,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,
return false;
}
double view_sx = lx - view->x;
double view_sy = ly - view->y;
double view_sx = lx - view->box.x;
double view_sy = ly - view->box.y;
struct wlr_surface_state *state = &view->wlr_surface->current;
struct wlr_box box = {
@ -806,10 +806,10 @@ static void handle_constraint_destroy(struct wl_listener *listener,
double sy = wlr_constraint->current.cursor_hint.y;
struct roots_view *view = seat->cursor->pointer_view->view;
rotate_child_position(&sx, &sy, 0, 0, view->width, view->height,
rotate_child_position(&sx, &sy, 0, 0, view->box.width, view->box.height,
view->rotation);
double lx = view->x + sx;
double ly = view->y + sy;
double lx = view->box.x + sx;
double ly = view->box.y + sy;
wlr_cursor_warp(seat->cursor->cursor, NULL, lx, ly);
}