Initialize keyboards from libinput

This commit is contained in:
Drew DeVault 2017-06-09 17:31:21 -04:00
parent 019fff06be
commit 0e75d157f5
12 changed files with 338 additions and 51 deletions

View file

@ -15,6 +15,7 @@ add_library(wlr-backend
drm/drm.c
libinput/backend.c
libinput/events.c
backend.c
egl.c

View file

@ -19,14 +19,10 @@ struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
}
backend->state = state;
backend->impl = impl;
wl_signal_init(&backend->events.input_add);
wl_signal_init(&backend->events.input_remove);
wl_signal_init(&backend->events.output_add);
wl_signal_init(&backend->events.output_remove);
wl_signal_init(&backend->events.keyboard_add);
wl_signal_init(&backend->events.keyboard_remove);
wl_signal_init(&backend->events.pointer_add);
wl_signal_init(&backend->events.pointer_remove);
wl_signal_init(&backend->events.touch_add);
wl_signal_init(&backend->events.touch_remove);
return backend;
}

View file

@ -23,7 +23,7 @@ static const struct libinput_interface libinput_impl = {
.close_restricted = wlr_libinput_close_restricted
};
static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
static int wlr_libinput_readable(int fd, uint32_t mask, void *_state) {
struct wlr_backend_state *state = _state;
if (libinput_dispatch(state->libinput) != 0) {
wlr_log(L_ERROR, "Failed to dispatch libinput");
@ -32,12 +32,7 @@ static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
}
struct libinput_event *event;
while ((event = libinput_get_event(state->libinput))) {
struct libinput *context = libinput_event_get_context(event);
struct libinput_device *device = libinput_event_get_device(event);
enum libinput_event_type event_type = libinput_event_get_type(event);
wlr_log(L_DEBUG, "libinput event: %d", event_type);
(void)device; (void)context;
// TODO: dispatch event
wlr_libinput_event(state, event);
}
return 0;
}
@ -73,7 +68,7 @@ static bool wlr_libinput_backend_init(struct wlr_backend_state *state) {
}
state->input_event = wl_event_loop_add_fd(event_loop,
libinput_get_fd(state->libinput), WL_EVENT_READABLE,
wlr_libinput_handle_event, state);
wlr_libinput_readable, state);
if (!state->input_event) {
wlr_log(L_ERROR, "Failed to create input event on event loop");
return false;
@ -112,5 +107,7 @@ struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
state->udev = udev;
state->display = display;
state->keyboards = list_create();
return backend;
}

100
backend/libinput/events.c Normal file
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@ -0,0 +1,100 @@
#include <stdlib.h>
#include <assert.h>
#include <libinput.h>
#include <wlr/session.h>
#include <wlr/types.h>
#include <wlr/common/list.h>
#include "backend/libinput/backend.h"
#include "common/log.h"
#include "types.h"
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *state) {
free(state);
}
static struct wlr_keyboard_impl keyboard_impl = {
.destroy = wlr_libinput_keyboard_destroy
};
static struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *device) {
assert(device);
struct wlr_keyboard_state *kbstate =
calloc(1, sizeof(struct wlr_keyboard_state));
kbstate->handle = device;
return wlr_keyboard_create(&keyboard_impl, kbstate);
}
static void device_added(struct wlr_backend_state *state,
struct libinput_device *device) {
assert(state && device);
/*
* Note: the wlr API exposes only devices with a single capability, because
* that meshes better with how Wayland does things and is a bit simpler.
* However, libinput devices often have multiple capabilities - in such
* cases we have to create several devices.
*/
int vendor = libinput_device_get_id_vendor(device);
int product = libinput_device_get_id_product(device);
const char *name = libinput_device_get_name(device);
list_t *devices = list_create();
wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
struct wlr_input_device *wlr_device = wlr_input_device_create(
WLR_INPUT_DEVICE_KEYBOARD, name, vendor, product);
wlr_device->keyboard = wlr_libinput_keyboard_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
list_add(devices, wlr_device);
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_SWITCH)) {
// TODO
}
if (devices->length > 0) {
libinput_device_set_user_data(device, devices);
} else {
list_free(devices);
}
}
static void device_removed(struct wlr_backend_state *state,
struct libinput_device *device) {
wlr_log(L_DEBUG, "libinput device removed");
// TODO
}
void wlr_libinput_event(struct wlr_backend_state *state,
struct libinput_event *event) {
assert(state && event);
struct libinput *context = libinput_event_get_context(event);
struct libinput_device *device = libinput_event_get_device(event);
enum libinput_event_type event_type = libinput_event_get_type(event);
(void)context;
switch (event_type) {
case LIBINPUT_EVENT_DEVICE_ADDED:
device_added(state, device);
break;
case LIBINPUT_EVENT_DEVICE_REMOVED:
device_removed(state, device);
break;
default:
wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
break;
}
}