Add margin animation to the example demo

This commit is contained in:
Drew DeVault 2018-03-26 18:44:36 -04:00
parent 86ca4bea6d
commit 0e318df13d
2 changed files with 43 additions and 12 deletions

View file

@ -14,6 +14,7 @@
static struct wl_compositor *compositor = NULL;
static struct zwlr_layer_shell_v1 *layer_shell = NULL;
struct zwlr_layer_surface_v1 *layer_surface;
static struct wl_output *wl_output = NULL;
struct wl_surface *wl_surface;
@ -26,8 +27,11 @@ static uint32_t output = 0;
static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
static uint32_t anchor = 0;
static uint32_t width = 256, height = 256;
static int32_t margin_top = 0;
static double alpha = 1.0;
static bool run_display = true;
static bool animate = false;
static double frame = 0;
static struct {
struct timespec last_frame;
@ -67,6 +71,18 @@ static void draw(void) {
demo.dec = inc;
}
if (animate) {
frame += ms / 50.0;
int32_t old_top = margin_top;
margin_top = -(20 - ((int)frame % 20));
if (old_top != margin_top) {
wlr_log(L_DEBUG, "setting margin to %d", margin_top);
zwlr_layer_surface_v1_set_margin(layer_surface,
margin_top, 0, 0, 0);
wl_surface_commit(wl_surface);
}
}
glViewport(0, 0, width, height);
glClearColor(demo.color[0], demo.color[1], demo.color[2], alpha);
glClear(GL_COLOR_BUFFER_BIT);
@ -136,11 +152,10 @@ int main(int argc, char **argv) {
wlr_log_init(L_DEBUG, NULL);
char *namespace = "wlroots";
int exclusive_zone = 0;
int32_t margin_top = 0, margin_right = 0,
margin_bottom = 0, margin_left = 0;
int32_t margin_right = 0, margin_bottom = 0, margin_left = 0;
bool found;
int c;
while ((c = getopt(argc, argv, "w:h:o:l:a:x:m:t:")) != -1) {
while ((c = getopt(argc, argv, "nw:h:o:l:a:x:m:t:")) != -1) {
switch (c) {
case 'o':
output = atoi(optarg);
@ -217,6 +232,9 @@ int main(int argc, char **argv) {
assert(!*endptr);
break;
}
case 'n':
animate = true;
break;
default:
break;
}
@ -253,8 +271,7 @@ int main(int argc, char **argv) {
wl_surface = wl_compositor_create_surface(compositor);
assert(wl_surface);
struct zwlr_layer_surface_v1 *layer_surface =
zwlr_layer_shell_v1_get_layer_surface(layer_shell,
layer_surface = zwlr_layer_shell_v1_get_layer_surface(layer_shell,
wl_surface, wl_output, layer, namespace);
assert(layer_surface);
zwlr_layer_surface_v1_set_size(layer_surface, width, height);