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	Simplify examples
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					 5 changed files with 351 additions and 407 deletions
				
			
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			@ -6,6 +6,7 @@ include_directories(
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add_executable(simple
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    simple.c
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    shared.c
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)
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target_link_libraries(simple
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			@ -16,6 +17,7 @@ target_link_libraries(simple
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add_executable(rotation
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    rotation.c
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    shared.c
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    cat.c
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)
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			@ -16,32 +16,17 @@
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <math.h>
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#include "shared.h"
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#include "cat.h"
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struct state {
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struct sample_state {
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	struct wl_list config;
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	struct xkb_keymap *keymap;
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	struct xkb_state *xkb_state;
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	bool exit;
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	struct wl_list keyboards;
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	struct wl_listener input_add;
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	struct wl_listener input_remove;
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	struct wl_list outputs;
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	struct wl_listener output_add;
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	struct wl_listener output_remove;
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	// TODO: Move renderer into shared
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	struct wlr_renderer *renderer;
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	struct wlr_surface *cat_texture;
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};
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struct output_state {
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	struct timespec last_frame;
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	struct wl_list link;
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	struct wlr_output *output;
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	struct state *state;
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	struct wl_listener frame;
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struct output_data {
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	float x_offs, y_offs;
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	float x_vel, y_vel;
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};
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			@ -52,178 +37,95 @@ struct output_config {
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	struct wl_list link;
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};
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struct keyboard_state {
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	struct state *state;
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	struct wlr_input_device *device;
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	struct wl_listener key;
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	struct wl_list link;
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};
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static void output_frame(struct wl_listener *listener, void *data) {
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	struct output_state *ostate = wl_container_of(listener, ostate, frame);
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	struct wlr_output *output = ostate->output;
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	struct state *s = ostate->state;
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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	struct compositor_state *state = output->compositor;
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	struct sample_state *sample = state->data;
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	struct output_data *odata = output->data;
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	struct wlr_output *wlr_output = output->output;
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	int32_t width, height;
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	wlr_output_effective_resolution(output, &width, &height);
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	wlr_output_effective_resolution(wlr_output, &width, &height);
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	wlr_renderer_begin(s->renderer, output);
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	wlr_renderer_begin(sample->renderer, wlr_output);
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	float matrix[16];
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	for (int y = -128 + (int)ostate->y_offs; y < height; y += 128) {
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		for (int x = -128 + (int)ostate->x_offs; x < width; x += 128) {
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			wlr_surface_get_matrix(s->cat_texture, &matrix,
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				&output->transform_matrix, x, y);
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			wlr_render_with_matrix(s->renderer, s->cat_texture, &matrix);
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	for (int y = -128 + (int)odata->y_offs; y < height; y += 128) {
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		for (int x = -128 + (int)odata->x_offs; x < width; x += 128) {
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			wlr_surface_get_matrix(sample->cat_texture, &matrix,
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				&wlr_output->transform_matrix, x, y);
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			wlr_render_with_matrix(sample->renderer,
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					sample->cat_texture, &matrix);
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		}
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	}
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	wlr_renderer_end(s->renderer);
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	wlr_renderer_end(sample->renderer);
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	struct timespec now;
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	clock_gettime(CLOCK_MONOTONIC, &now);
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	long ms = (now.tv_sec - ostate->last_frame.tv_sec) * 1000 +
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		(now.tv_nsec - ostate->last_frame.tv_nsec) / 1000000;
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	long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 +
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		(ts->tv_nsec - output->last_frame.tv_nsec) / 1000000;
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	float seconds = ms / 1000.0f;
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	ostate->x_offs += ostate->x_vel * seconds;
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	ostate->y_offs += ostate->y_vel * seconds;
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	if (ostate->x_offs > 128) ostate->x_offs = 0;
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	if (ostate->y_offs > 128) ostate->y_offs = 0;
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	ostate->last_frame = now;
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	odata->x_offs += odata->x_vel * seconds;
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	odata->y_offs += odata->y_vel * seconds;
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	if (odata->x_offs > 128) odata->x_offs = 0;
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	if (odata->y_offs > 128) odata->y_offs = 0;
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}
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static void output_add(struct wl_listener *listener, void *data) {
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	struct wlr_output *output = data;
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	struct state *state = wl_container_of(listener, state, output_add);
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	fprintf(stderr, "Output '%s' added\n", output->name);
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	wlr_output_set_mode(output, output->modes->items[0]);
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	struct output_state *ostate = calloc(1, sizeof(struct output_state));
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	clock_gettime(CLOCK_MONOTONIC, &ostate->last_frame);
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	ostate->output = output;
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	ostate->state = state;
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	ostate->frame.notify = output_frame;
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	ostate->x_offs = ostate->y_offs = 0;
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	ostate->x_vel = ostate->y_vel = 128;
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static void handle_output_add(struct output_state *output) {
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	struct output_data *odata = calloc(1, sizeof(struct output_data));
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	odata->x_offs = odata->y_offs = 0;
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	odata->x_vel = odata->y_vel = 128;
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	output->data = odata;
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	struct sample_state *state = output->compositor->data;
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	struct output_config *conf;
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	wl_list_for_each(conf, &state->config, link) {
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		if (strcmp(conf->name, output->name) == 0) {
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			wlr_output_transform(ostate->output, conf->transform);
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			break;
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		}
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	}
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	wl_list_init(&ostate->frame.link);
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	wl_signal_add(&output->events.frame, &ostate->frame);
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	wl_list_insert(&state->outputs, &ostate->link);
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}
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static void output_remove(struct wl_listener *listener, void *data) {
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	struct wlr_output *output = data;
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	struct state *state = wl_container_of(listener, state, output_remove);
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	struct output_state *ostate;
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	wl_list_for_each(ostate, &state->outputs, link) {
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		if (ostate->output == output) {
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			wl_list_remove(&ostate->link);
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			wl_list_remove(&ostate->frame.link);
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			free(ostate);
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		if (strcmp(conf->name, output->output->name) == 0) {
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			wlr_output_transform(output->output, conf->transform);
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			break;
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		}
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	}
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}
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static void update_velocities(struct state *state, float x_diff, float y_diff) {
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	struct output_state *ostate;
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	wl_list_for_each(ostate, &state->outputs, link) {
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		ostate->x_vel += x_diff;
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		ostate->y_vel += y_diff;
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static void handle_output_remove(struct output_state *output) {
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	free(output->data);
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}
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static void update_velocities(struct compositor_state *state,
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		float x_diff, float y_diff) {
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	struct output_state *output;
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	wl_list_for_each(output, &state->outputs, link) {
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		struct output_data *odata = output->data;
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		odata->x_vel += x_diff;
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		odata->y_vel += y_diff;
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	}
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}
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static void handle_keysym(struct state *state, xkb_keysym_t sym,
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		enum wlr_key_state key_state) {
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	char name[64];
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	int l = xkb_keysym_get_name(sym, name, sizeof(name));
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	if (l != -1 && l != sizeof(name)) {
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		fprintf(stderr, "Key event: %s %s\n", name,
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				key_state == WLR_KEY_PRESSED ? "pressed" : "released");
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	}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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		xkb_keysym_t sym, enum wlr_key_state key_state) {
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	// NOTE: It may be better to simply refer to our key state during each frame
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	// and make this change in pixels/sec^2
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	// Also, key repeat
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	if (key_state == WLR_KEY_PRESSED) {
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		switch (sym) {
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		case XKB_KEY_Escape:
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			state->exit = true;
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			kbstate->compositor->exit = true;
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			break;
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		case XKB_KEY_Left:
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			update_velocities(state, -16, 0);
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			update_velocities(kbstate->compositor, -16, 0);
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			break;
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		case XKB_KEY_Right:
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			update_velocities(state, 16, 0);
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			update_velocities(kbstate->compositor, 16, 0);
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			break;
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		case XKB_KEY_Up:
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			update_velocities(state, 0, -16);
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			update_velocities(kbstate->compositor, 0, -16);
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			break;
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		case XKB_KEY_Down:
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			update_velocities(state, 0, 16);
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			update_velocities(kbstate->compositor, 0, 16);
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			break;
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		}
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	}
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}
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static void keyboard_key(struct wl_listener *listener, void *data) {
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	struct wlr_keyboard_key *event = data;
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	struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key);
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	uint32_t keycode = event->keycode + 8;
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	const xkb_keysym_t *syms;
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	int nsyms = xkb_state_key_get_syms(kbstate->state->xkb_state, keycode, &syms);
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	for (int i = 0; i < nsyms; ++i) {
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		handle_keysym(kbstate->state, syms[i], event->state);
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	}
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	xkb_state_update_key(kbstate->state->xkb_state, keycode,
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		event->state == WLR_KEY_PRESSED ?  XKB_KEY_DOWN : XKB_KEY_UP);
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}
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void input_add(struct wl_listener *listener, void *data) {
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	struct wlr_input_device *device = data;
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	struct state *state = wl_container_of(listener, state, input_add);
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	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
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		return;
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	}
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	struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1);
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	kbstate->device = device;
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	kbstate->state = state;
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	wl_list_init(&kbstate->key.link);
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	kbstate->key.notify = keyboard_key;
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	wl_signal_add(&device->keyboard->events.key, &kbstate->key);
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	wl_list_insert(&state->keyboards, &kbstate->link);
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}
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void input_remove(struct wl_listener *listener, void *data) {
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	struct wlr_input_device *device = data;
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	struct state *state = wl_container_of(listener, state, input_add);
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	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
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		return;
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	}
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	struct keyboard_state *kbstate = NULL, *_kbstate;
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	wl_list_for_each(_kbstate, &state->keyboards, link) {
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		if (_kbstate->device == device) {
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			kbstate = kbstate;
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			break;
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		}
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	}
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	if (!kbstate) {
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		return; // We are unfamiliar with this keyboard
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	}
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	wl_list_remove(&kbstate->link);
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	wl_list_remove(&kbstate->key.link);
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}
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static void usage(const char *name, int ret) {
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	fprintf(stderr,
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		"usage: %s [-d <name> [-r <rotation> | -f]]*\n"
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			@ -291,82 +193,27 @@ static void parse_args(int argc, char *argv[], struct wl_list *config) {
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}
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int main(int argc, char *argv[]) {
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	struct state state = {
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		.exit = false,
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		.input_add = { .notify = input_add },
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		.input_remove = { .notify = input_remove },
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		.output_add = { .notify = output_add },
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		.output_remove = { .notify = output_remove }
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	};
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	struct xkb_rule_names rules;
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	memset(&rules, 0, sizeof(rules));
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	rules.rules = getenv("XKB_DEFAULT_RULES");
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	rules.model = getenv("XKB_DEFAULT_MODEL");
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	rules.layout = getenv("XKB_DEFAULT_LAYOUT");
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	rules.variant = getenv("XKB_DEFAULT_VARIANT");
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	rules.options = getenv("XKB_DEFAULT_OPTIONS");
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	struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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	if (!context) {
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		fprintf(stderr, "Failed to create XKB context\n");
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		return 1;
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	}
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	state.keymap =
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		xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
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	if (!state.keymap) {
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		fprintf(stderr, "Failed to create XKB keymap\n");
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		return 1;
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	}
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	xkb_context_unref(context);
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	state.xkb_state = xkb_state_new(state.keymap);
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	wl_list_init(&state.keyboards);
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	wl_list_init(&state.input_add.link);
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	wl_list_init(&state.input_remove.link);
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	wl_list_init(&state.outputs);
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	struct sample_state state = { 0 };
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	struct compositor_state compositor;
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	wl_list_init(&state.config);
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	wl_list_init(&state.output_add.link);
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	wl_list_init(&state.output_remove.link);
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	parse_args(argc, argv, &state.config);
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	struct wl_display *display = wl_display_create();
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	struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
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	struct wlr_session *session = wlr_session_start(display);
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	if (!session) {
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		return 1;
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	}
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	struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
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	if (!wlr) {
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		return 1;
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	}
 | 
			
		||||
 | 
			
		||||
	wl_signal_add(&wlr->events.input_add, &state.input_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.input_remove, &state.input_remove);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_add, &state.output_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_remove, &state.output_remove);
 | 
			
		||||
	if (!wlr || !wlr_backend_init(wlr)) {
 | 
			
		||||
		printf("Failed to initialize backend, bailing out\n");
 | 
			
		||||
		return 1;
 | 
			
		||||
	}
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
	compositor.output_add_cb = handle_output_add;
 | 
			
		||||
	compositor.output_remove_cb = handle_output_remove;
 | 
			
		||||
	compositor.output_frame_cb = handle_output_frame;
 | 
			
		||||
	compositor.keyboard_key_cb = handle_keyboard_key;
 | 
			
		||||
 | 
			
		||||
	state.renderer = wlr_gles3_renderer_init();
 | 
			
		||||
	state.cat_texture = wlr_render_surface_init(state.renderer);
 | 
			
		||||
	wlr_surface_attach_pixels(state.cat_texture, GL_RGB,
 | 
			
		||||
		cat_tex.width, cat_tex.height, cat_tex.pixel_data);
 | 
			
		||||
 | 
			
		||||
	while (!state.exit) {
 | 
			
		||||
		wl_event_loop_dispatch(event_loop, 0);
 | 
			
		||||
	}
 | 
			
		||||
	compositor.data = &state;
 | 
			
		||||
	compositor_run(&compositor);
 | 
			
		||||
 | 
			
		||||
	wlr_backend_destroy(wlr);
 | 
			
		||||
	wlr_session_finish(session);
 | 
			
		||||
	wlr_surface_destroy(state.cat_texture);
 | 
			
		||||
	wlr_renderer_destroy(state.renderer);
 | 
			
		||||
	wl_display_destroy(display);
 | 
			
		||||
 | 
			
		||||
	struct output_config *ptr, *tmp;
 | 
			
		||||
	wl_list_for_each_safe(ptr, tmp, &state.config, link) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										203
									
								
								example/shared.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										203
									
								
								example/shared.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,203 @@
 | 
			
		|||
#define _POSIX_C_SOURCE 199309L
 | 
			
		||||
#include <string.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <time.h>
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
#include <stdio.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <xkbcommon/xkbcommon.h>
 | 
			
		||||
#include <wayland-server-protocol.h>
 | 
			
		||||
#include <wlr/backend.h>
 | 
			
		||||
#include <wlr/session.h>
 | 
			
		||||
#include <wlr/types.h>
 | 
			
		||||
#include "shared.h"
 | 
			
		||||
 | 
			
		||||
static void keyboard_key_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_keyboard_key *event = data;
 | 
			
		||||
	struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key);
 | 
			
		||||
	uint32_t keycode = event->keycode + 8;
 | 
			
		||||
	enum wlr_key_state key_state = event->state;
 | 
			
		||||
	const xkb_keysym_t *syms;
 | 
			
		||||
	int nsyms = xkb_state_key_get_syms(kbstate->xkb_state, keycode, &syms);
 | 
			
		||||
	for (int i = 0; i < nsyms; ++i) {
 | 
			
		||||
		xkb_keysym_t sym = syms[i];
 | 
			
		||||
		char name[64];
 | 
			
		||||
		int l = xkb_keysym_get_name(sym, name, sizeof(name));
 | 
			
		||||
		if (l != -1 && l != sizeof(name)) {
 | 
			
		||||
			fprintf(stderr, "Key event: %s %s\n", name,
 | 
			
		||||
					key_state == WLR_KEY_PRESSED ? "pressed" : "released");
 | 
			
		||||
		}
 | 
			
		||||
		if (kbstate->compositor->keyboard_key_cb) {
 | 
			
		||||
			kbstate->compositor->keyboard_key_cb(kbstate, sym, key_state);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	xkb_state_update_key(kbstate->xkb_state, keycode,
 | 
			
		||||
		event->state == WLR_KEY_PRESSED ?  XKB_KEY_DOWN : XKB_KEY_UP);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void input_add_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_input_device *device = data;
 | 
			
		||||
	struct compositor_state *state = wl_container_of(listener, state, input_add);
 | 
			
		||||
	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
	struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1);
 | 
			
		||||
	kbstate->device = device;
 | 
			
		||||
	kbstate->compositor = state;
 | 
			
		||||
	wl_list_init(&kbstate->key.link);
 | 
			
		||||
	kbstate->key.notify = keyboard_key_notify;
 | 
			
		||||
	wl_signal_add(&device->keyboard->events.key, &kbstate->key);
 | 
			
		||||
	wl_list_insert(&state->keyboards, &kbstate->link);
 | 
			
		||||
 | 
			
		||||
	struct xkb_rule_names rules;
 | 
			
		||||
	memset(&rules, 0, sizeof(rules));
 | 
			
		||||
	rules.rules = getenv("XKB_DEFAULT_RULES");
 | 
			
		||||
	rules.model = getenv("XKB_DEFAULT_MODEL");
 | 
			
		||||
	rules.layout = getenv("XKB_DEFAULT_LAYOUT");
 | 
			
		||||
	rules.variant = getenv("XKB_DEFAULT_VARIANT");
 | 
			
		||||
	rules.options = getenv("XKB_DEFAULT_OPTIONS");
 | 
			
		||||
	struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
 | 
			
		||||
	if (!context) {
 | 
			
		||||
		fprintf(stderr, "Failed to create XKB context\n");
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
	kbstate->keymap = xkb_map_new_from_names(
 | 
			
		||||
			context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
 | 
			
		||||
	if (!kbstate->keymap) {
 | 
			
		||||
		fprintf(stderr, "Failed to create XKB keymap\n");
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
	xkb_context_unref(context);
 | 
			
		||||
	kbstate->xkb_state = xkb_state_new(kbstate->keymap);
 | 
			
		||||
	if (!kbstate->xkb_state) {
 | 
			
		||||
		fprintf(stderr, "Failed to create XKB state\n");
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void input_remove_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_input_device *device = data;
 | 
			
		||||
	struct compositor_state *state = wl_container_of(listener, state, input_add);
 | 
			
		||||
	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
	struct keyboard_state *kbstate = NULL, *_kbstate;
 | 
			
		||||
	wl_list_for_each(_kbstate, &state->keyboards, link) {
 | 
			
		||||
		if (_kbstate->device == device) {
 | 
			
		||||
			kbstate = kbstate;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!kbstate) {
 | 
			
		||||
		return; // We are unfamiliar with this keyboard
 | 
			
		||||
	}
 | 
			
		||||
	wl_list_remove(&kbstate->link);
 | 
			
		||||
	wl_list_remove(&kbstate->key.link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void output_frame_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct output_state *output = wl_container_of(listener, output, frame);
 | 
			
		||||
	struct compositor_state *compositor = output->compositor;
 | 
			
		||||
 | 
			
		||||
	struct timespec now;
 | 
			
		||||
	clock_gettime(CLOCK_MONOTONIC, &now);
 | 
			
		||||
	if (compositor->output_frame_cb) {
 | 
			
		||||
		compositor->output_frame_cb(output, &now);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	output->last_frame = now;
 | 
			
		||||
	compositor->last_frame = now;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void output_add_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_output *output = data;
 | 
			
		||||
	struct compositor_state *state = wl_container_of(listener, state, output_add);
 | 
			
		||||
	fprintf(stderr, "Output '%s' added\n", output->name);
 | 
			
		||||
	fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model,
 | 
			
		||||
		output->phys_width, output->phys_height);
 | 
			
		||||
	wlr_output_set_mode(output, output->modes->items[0]);
 | 
			
		||||
	struct output_state *ostate = calloc(1, sizeof(struct output_state));
 | 
			
		||||
	clock_gettime(CLOCK_MONOTONIC, &ostate->last_frame);
 | 
			
		||||
	ostate->output = output;
 | 
			
		||||
	ostate->compositor = state;
 | 
			
		||||
	ostate->frame.notify = output_frame_notify;
 | 
			
		||||
	wl_list_init(&ostate->frame.link);
 | 
			
		||||
	wl_signal_add(&output->events.frame, &ostate->frame);
 | 
			
		||||
	wl_list_insert(&state->outputs, &ostate->link);
 | 
			
		||||
	if (state->output_add_cb) {
 | 
			
		||||
		state->output_add_cb(ostate);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void output_remove_notify(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_output *output = data;
 | 
			
		||||
	struct compositor_state *state = wl_container_of(listener, state, output_remove);
 | 
			
		||||
	struct output_state *ostate = NULL, *_ostate;
 | 
			
		||||
	wl_list_for_each(_ostate, &state->outputs, link) {
 | 
			
		||||
		if (_ostate->output == output) {
 | 
			
		||||
			ostate = _ostate;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!ostate) {
 | 
			
		||||
		return; // We are unfamiliar with this output
 | 
			
		||||
	}
 | 
			
		||||
	if (state->output_remove_cb) {
 | 
			
		||||
		state->output_remove_cb(ostate);
 | 
			
		||||
	}
 | 
			
		||||
	wl_list_remove(&ostate->link);
 | 
			
		||||
	wl_list_remove(&ostate->frame.link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void compositor_init(struct compositor_state *state) {
 | 
			
		||||
	memset(state, 0, sizeof(struct compositor_state));
 | 
			
		||||
 | 
			
		||||
	state->display = wl_display_create();
 | 
			
		||||
	state->event_loop = wl_display_get_event_loop(state->display);
 | 
			
		||||
	state->session = wlr_session_start(state->display);
 | 
			
		||||
	if (!state->session
 | 
			
		||||
			|| !state->display
 | 
			
		||||
			|| !state->event_loop) {
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wl_list_init(&state->keyboards);
 | 
			
		||||
	wl_list_init(&state->input_add.link);
 | 
			
		||||
	state->input_add.notify = input_add_notify;
 | 
			
		||||
	wl_list_init(&state->input_remove.link);
 | 
			
		||||
	state->input_remove.notify = input_remove_notify;
 | 
			
		||||
 | 
			
		||||
	wl_list_init(&state->outputs);
 | 
			
		||||
	wl_list_init(&state->output_add.link);
 | 
			
		||||
	state->output_add.notify = output_add_notify;
 | 
			
		||||
	wl_list_init(&state->output_remove.link);
 | 
			
		||||
	state->output_remove.notify = output_remove_notify;
 | 
			
		||||
 | 
			
		||||
	struct wlr_backend *wlr = wlr_backend_autocreate(
 | 
			
		||||
			state->display, state->session);
 | 
			
		||||
	if (!wlr) {
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
	wl_signal_add(&wlr->events.input_add, &state->input_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.input_remove, &state->input_remove);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_add, &state->output_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_remove, &state->output_remove);
 | 
			
		||||
	state->backend = wlr;
 | 
			
		||||
 | 
			
		||||
	clock_gettime(CLOCK_MONOTONIC, &state->last_frame);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void compositor_run(struct compositor_state *state) {
 | 
			
		||||
	if (!wlr_backend_init(state->backend)) {
 | 
			
		||||
		fprintf(stderr, "Failed to initialize backend\n");
 | 
			
		||||
		exit(1);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	while (!state->exit) {
 | 
			
		||||
		wl_event_loop_dispatch(state->event_loop, 0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wlr_backend_destroy(state->backend);
 | 
			
		||||
	wlr_session_finish(state->session);
 | 
			
		||||
	wl_display_destroy(state->display);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										61
									
								
								example/shared.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								example/shared.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,61 @@
 | 
			
		|||
#ifndef _EXAMPLE_SHARED_H
 | 
			
		||||
#define _EXAMPLE_SHARED_H
 | 
			
		||||
#define _POSIX_C_SOURCE 199309L
 | 
			
		||||
#include <time.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <xkbcommon/xkbcommon.h>
 | 
			
		||||
#include <wayland-server-protocol.h>
 | 
			
		||||
#include <wlr/backend.h>
 | 
			
		||||
#include <wlr/session.h>
 | 
			
		||||
#include <wlr/types.h>
 | 
			
		||||
 | 
			
		||||
struct output_state {
 | 
			
		||||
	struct compositor_state *compositor;
 | 
			
		||||
	struct wlr_output *output;
 | 
			
		||||
	struct wl_listener frame;
 | 
			
		||||
	struct timespec last_frame;
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
	void *data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct keyboard_state {
 | 
			
		||||
	struct compositor_state *compositor;
 | 
			
		||||
	struct wlr_input_device *device;
 | 
			
		||||
	struct wl_listener key;
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
	struct xkb_keymap *keymap;
 | 
			
		||||
	struct xkb_state *xkb_state;
 | 
			
		||||
	void *data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct compositor_state {
 | 
			
		||||
	void (*output_add_cb)(struct output_state *s);
 | 
			
		||||
	void (*keyboard_add_cb)(struct keyboard_state *s);
 | 
			
		||||
	void (*output_frame_cb)(struct output_state *s, struct timespec *ts);
 | 
			
		||||
	void (*output_remove_cb)(struct output_state *s);
 | 
			
		||||
	void (*keyboard_remove_cb)(struct keyboard_state *s);
 | 
			
		||||
	void (*keyboard_key_cb)(struct keyboard_state *s, xkb_keysym_t sym,
 | 
			
		||||
			enum wlr_key_state key_state);
 | 
			
		||||
 | 
			
		||||
	struct wl_display *display;
 | 
			
		||||
	struct wl_event_loop *event_loop;
 | 
			
		||||
	struct wlr_backend *backend;
 | 
			
		||||
	struct wlr_session *session;
 | 
			
		||||
 | 
			
		||||
	struct wl_list keyboards;
 | 
			
		||||
	struct wl_listener input_add;
 | 
			
		||||
	struct wl_listener input_remove;
 | 
			
		||||
 | 
			
		||||
	struct timespec last_frame;
 | 
			
		||||
	struct wl_listener output_add;
 | 
			
		||||
	struct wl_listener output_remove;
 | 
			
		||||
	struct wl_list outputs;
 | 
			
		||||
 | 
			
		||||
	bool exit;
 | 
			
		||||
	void *data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void compositor_init(struct compositor_state *state);
 | 
			
		||||
void compositor_run(struct compositor_state *state);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										219
									
								
								example/simple.c
									
										
									
									
									
								
							
							
						
						
									
										219
									
								
								example/simple.c
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -10,220 +10,51 @@
 | 
			
		|||
#include <wlr/session.h>
 | 
			
		||||
#include <wlr/types.h>
 | 
			
		||||
#include <xkbcommon/xkbcommon.h>
 | 
			
		||||
#include "shared.h"
 | 
			
		||||
 | 
			
		||||
struct state {
 | 
			
		||||
struct sample_state {
 | 
			
		||||
	float color[3];
 | 
			
		||||
	int dec;
 | 
			
		||||
	bool exit;
 | 
			
		||||
	struct timespec last_frame;
 | 
			
		||||
	struct xkb_keymap *keymap;
 | 
			
		||||
	struct xkb_state *xkb_state;
 | 
			
		||||
 | 
			
		||||
	struct wl_list keyboards;
 | 
			
		||||
	struct wl_listener input_add;
 | 
			
		||||
	struct wl_listener input_remove;
 | 
			
		||||
 | 
			
		||||
	struct wl_listener output_add;
 | 
			
		||||
	struct wl_listener output_remove;
 | 
			
		||||
	struct wl_list outputs;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct output_state {
 | 
			
		||||
	struct state *state;
 | 
			
		||||
	struct wlr_output *output;
 | 
			
		||||
	struct wl_listener frame;
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
};
 | 
			
		||||
void handle_output_frame(struct output_state *output, struct timespec *ts) {
 | 
			
		||||
	struct compositor_state *state = output->compositor;
 | 
			
		||||
	struct sample_state *sample = state->data;
 | 
			
		||||
 | 
			
		||||
struct keyboard_state {
 | 
			
		||||
	struct state *state;
 | 
			
		||||
	struct wlr_input_device *device;
 | 
			
		||||
	struct wl_listener key;
 | 
			
		||||
	struct wl_list link;
 | 
			
		||||
};
 | 
			
		||||
	long ms = (ts->tv_sec - state->last_frame.tv_sec) * 1000 +
 | 
			
		||||
		(ts->tv_nsec - state->last_frame.tv_nsec) / 1000000;
 | 
			
		||||
	int inc = (sample->dec + 1) % 3;
 | 
			
		||||
 | 
			
		||||
void output_frame(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct output_state *ostate = wl_container_of(listener, ostate, frame);
 | 
			
		||||
	struct state *s = ostate->state;
 | 
			
		||||
	sample->color[inc] += ms / 2000.0f;
 | 
			
		||||
	sample->color[sample->dec] -= ms / 2000.0f;
 | 
			
		||||
 | 
			
		||||
	struct timespec now;
 | 
			
		||||
	clock_gettime(CLOCK_MONOTONIC, &now);
 | 
			
		||||
 | 
			
		||||
	long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 +
 | 
			
		||||
		(now.tv_nsec - s->last_frame.tv_nsec) / 1000000;
 | 
			
		||||
	int inc = (s->dec + 1) % 3;
 | 
			
		||||
 | 
			
		||||
	s->color[inc] += ms / 2000.0f;
 | 
			
		||||
	s->color[s->dec] -= ms / 2000.0f;
 | 
			
		||||
 | 
			
		||||
	if (s->color[s->dec] < 0.0f) {
 | 
			
		||||
		s->color[inc] = 1.0f;
 | 
			
		||||
		s->color[s->dec] = 0.0f;
 | 
			
		||||
		s->dec = inc;
 | 
			
		||||
	if (sample->color[sample->dec] < 0.0f) {
 | 
			
		||||
		sample->color[inc] = 1.0f;
 | 
			
		||||
		sample->color[sample->dec] = 0.0f;
 | 
			
		||||
		sample->dec = inc;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	s->last_frame = now;
 | 
			
		||||
 | 
			
		||||
	glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
 | 
			
		||||
	glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
 | 
			
		||||
	glClear(GL_COLOR_BUFFER_BIT);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void output_add(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_output *output = data;
 | 
			
		||||
	struct state *state = wl_container_of(listener, state, output_add);
 | 
			
		||||
	fprintf(stderr, "Output '%s' added\n", output->name);
 | 
			
		||||
	fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model,
 | 
			
		||||
		output->phys_width, output->phys_height);
 | 
			
		||||
	wlr_output_set_mode(output, output->modes->items[0]);
 | 
			
		||||
	struct output_state *ostate = calloc(1, sizeof(struct output_state));
 | 
			
		||||
	ostate->output = output;
 | 
			
		||||
	ostate->state = state;
 | 
			
		||||
	ostate->frame.notify = output_frame;
 | 
			
		||||
	wl_list_init(&ostate->frame.link);
 | 
			
		||||
	wl_signal_add(&output->events.frame, &ostate->frame);
 | 
			
		||||
	wl_list_insert(&state->outputs, &ostate->link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void output_remove(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_output *output = data;
 | 
			
		||||
	struct state *state = wl_container_of(listener, state, output_remove);
 | 
			
		||||
	struct output_state *ostate = NULL, *_ostate;
 | 
			
		||||
	wl_list_for_each(_ostate, &state->outputs, link) {
 | 
			
		||||
		if (_ostate->output == output) {
 | 
			
		||||
			ostate = _ostate;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!ostate) {
 | 
			
		||||
		return; // We are unfamiliar with this output
 | 
			
		||||
	}
 | 
			
		||||
	wl_list_remove(&ostate->link);
 | 
			
		||||
	wl_list_remove(&ostate->frame.link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void handle_keysym(struct state *state, xkb_keysym_t sym,
 | 
			
		||||
		enum wlr_key_state key_state) {
 | 
			
		||||
	char name[64];
 | 
			
		||||
	int l = xkb_keysym_get_name(sym, name, sizeof(name));
 | 
			
		||||
	if (l != -1 && l != sizeof(name)) {
 | 
			
		||||
		fprintf(stderr, "Key event: %s %s\n", name,
 | 
			
		||||
				key_state == WLR_KEY_PRESSED ? "pressed" : "released");
 | 
			
		||||
	}
 | 
			
		||||
static void handle_keyboard_key(struct keyboard_state *kbstate,
 | 
			
		||||
		xkb_keysym_t sym, enum wlr_key_state key_state) {
 | 
			
		||||
	if (sym == XKB_KEY_Escape) {
 | 
			
		||||
		state->exit = true;
 | 
			
		||||
		kbstate->compositor->exit = true;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void keyboard_key(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_keyboard_key *event = data;
 | 
			
		||||
	struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key);
 | 
			
		||||
	uint32_t keycode = event->keycode + 8;
 | 
			
		||||
	const xkb_keysym_t *syms;
 | 
			
		||||
	int nsyms = xkb_state_key_get_syms(kbstate->state->xkb_state, keycode, &syms);
 | 
			
		||||
	for (int i = 0; i < nsyms; ++i) {
 | 
			
		||||
		handle_keysym(kbstate->state, syms[i], event->state);
 | 
			
		||||
	}
 | 
			
		||||
	xkb_state_update_key(kbstate->state->xkb_state, keycode,
 | 
			
		||||
		event->state == WLR_KEY_PRESSED ?  XKB_KEY_DOWN : XKB_KEY_UP);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void input_add(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_input_device *device = data;
 | 
			
		||||
	struct state *state = wl_container_of(listener, state, input_add);
 | 
			
		||||
	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
	struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1);
 | 
			
		||||
	kbstate->device = device;
 | 
			
		||||
	kbstate->state = state;
 | 
			
		||||
	wl_list_init(&kbstate->key.link);
 | 
			
		||||
	kbstate->key.notify = keyboard_key;
 | 
			
		||||
	wl_signal_add(&device->keyboard->events.key, &kbstate->key);
 | 
			
		||||
	wl_list_insert(&state->keyboards, &kbstate->link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void input_remove(struct wl_listener *listener, void *data) {
 | 
			
		||||
	struct wlr_input_device *device = data;
 | 
			
		||||
	struct state *state = wl_container_of(listener, state, input_add);
 | 
			
		||||
	if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
	struct keyboard_state *kbstate = NULL, *_kbstate;
 | 
			
		||||
	wl_list_for_each(_kbstate, &state->keyboards, link) {
 | 
			
		||||
		if (_kbstate->device == device) {
 | 
			
		||||
			kbstate = kbstate;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	if (!kbstate) {
 | 
			
		||||
		return; // We are unfamiliar with this keyboard
 | 
			
		||||
	}
 | 
			
		||||
	wl_list_remove(&kbstate->link);
 | 
			
		||||
	wl_list_remove(&kbstate->key.link);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int main() {
 | 
			
		||||
	struct state state = {
 | 
			
		||||
	struct sample_state state = {
 | 
			
		||||
		.color = { 1.0, 0.0, 0.0 },
 | 
			
		||||
		.dec = 0,
 | 
			
		||||
		.exit = false,
 | 
			
		||||
		.input_add = { .notify = input_add },
 | 
			
		||||
		.input_remove = { .notify = input_remove },
 | 
			
		||||
		.output_add = { .notify = output_add },
 | 
			
		||||
		.output_remove = { .notify = output_remove },
 | 
			
		||||
	};
 | 
			
		||||
	struct compositor_state compositor;
 | 
			
		||||
 | 
			
		||||
	struct xkb_rule_names rules;
 | 
			
		||||
	memset(&rules, 0, sizeof(rules));
 | 
			
		||||
	rules.rules = getenv("XKB_DEFAULT_RULES");
 | 
			
		||||
	rules.model = getenv("XKB_DEFAULT_MODEL");
 | 
			
		||||
	rules.layout = getenv("XKB_DEFAULT_LAYOUT");
 | 
			
		||||
	rules.variant = getenv("XKB_DEFAULT_VARIANT");
 | 
			
		||||
	rules.options = getenv("XKB_DEFAULT_OPTIONS");
 | 
			
		||||
	struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
 | 
			
		||||
	if (!context) {
 | 
			
		||||
		fprintf(stderr, "Failed to create XKB context\n");
 | 
			
		||||
		return 1;
 | 
			
		||||
	}
 | 
			
		||||
	state.keymap =
 | 
			
		||||
		xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
 | 
			
		||||
	if (!state.keymap) {
 | 
			
		||||
		fprintf(stderr, "Failed to create XKB keymap\n");
 | 
			
		||||
		return 1;
 | 
			
		||||
	}
 | 
			
		||||
	xkb_context_unref(context);
 | 
			
		||||
	state.xkb_state = xkb_state_new(state.keymap);
 | 
			
		||||
 | 
			
		||||
	wl_list_init(&state.keyboards);
 | 
			
		||||
	wl_list_init(&state.input_add.link);
 | 
			
		||||
	wl_list_init(&state.input_remove.link);
 | 
			
		||||
 | 
			
		||||
	wl_list_init(&state.outputs);
 | 
			
		||||
	wl_list_init(&state.output_remove.link);
 | 
			
		||||
	wl_list_init(&state.output_remove.link);
 | 
			
		||||
	clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
 | 
			
		||||
 | 
			
		||||
	struct wl_display *display = wl_display_create();
 | 
			
		||||
	struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
 | 
			
		||||
 | 
			
		||||
	struct wlr_session *session = wlr_session_start(display);
 | 
			
		||||
	if (!session) {
 | 
			
		||||
		return 1;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
 | 
			
		||||
	wl_signal_add(&wlr->events.input_add, &state.input_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.input_remove, &state.input_remove);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_add, &state.output_add);
 | 
			
		||||
	wl_signal_add(&wlr->events.output_remove, &state.output_remove);
 | 
			
		||||
	if (!wlr || !wlr_backend_init(wlr)) {
 | 
			
		||||
		return 1;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	while (!state.exit) {
 | 
			
		||||
		wl_event_loop_dispatch(event_loop, 0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	wlr_backend_destroy(wlr);
 | 
			
		||||
	wl_display_destroy(display);
 | 
			
		||||
	compositor_init(&compositor);
 | 
			
		||||
	compositor.output_frame_cb = handle_output_frame;
 | 
			
		||||
	compositor.keyboard_key_cb = handle_keyboard_key;
 | 
			
		||||
	compositor.data = &state;
 | 
			
		||||
	compositor_run(&compositor);
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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