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Simplify examples
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5 changed files with 351 additions and 407 deletions
219
example/simple.c
219
example/simple.c
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@ -10,220 +10,51 @@
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <xkbcommon/xkbcommon.h>
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#include "shared.h"
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struct state {
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struct sample_state {
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float color[3];
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int dec;
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bool exit;
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struct timespec last_frame;
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struct xkb_keymap *keymap;
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struct xkb_state *xkb_state;
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struct wl_list keyboards;
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struct wl_listener input_add;
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struct wl_listener input_remove;
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struct wl_listener output_add;
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struct wl_listener output_remove;
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struct wl_list outputs;
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};
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struct output_state {
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struct state *state;
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struct wlr_output *output;
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struct wl_listener frame;
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struct wl_list link;
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};
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void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct keyboard_state {
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struct state *state;
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struct wlr_input_device *device;
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struct wl_listener key;
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struct wl_list link;
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};
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long ms = (ts->tv_sec - state->last_frame.tv_sec) * 1000 +
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(ts->tv_nsec - state->last_frame.tv_nsec) / 1000000;
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int inc = (sample->dec + 1) % 3;
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void output_frame(struct wl_listener *listener, void *data) {
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struct output_state *ostate = wl_container_of(listener, ostate, frame);
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struct state *s = ostate->state;
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sample->color[inc] += ms / 2000.0f;
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sample->color[sample->dec] -= ms / 2000.0f;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 +
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(now.tv_nsec - s->last_frame.tv_nsec) / 1000000;
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int inc = (s->dec + 1) % 3;
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s->color[inc] += ms / 2000.0f;
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s->color[s->dec] -= ms / 2000.0f;
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if (s->color[s->dec] < 0.0f) {
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s->color[inc] = 1.0f;
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s->color[s->dec] = 0.0f;
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s->dec = inc;
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if (sample->color[sample->dec] < 0.0f) {
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sample->color[inc] = 1.0f;
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sample->color[sample->dec] = 0.0f;
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sample->dec = inc;
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}
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s->last_frame = now;
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glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
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glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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void output_add(struct wl_listener *listener, void *data) {
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struct wlr_output *output = data;
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struct state *state = wl_container_of(listener, state, output_add);
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fprintf(stderr, "Output '%s' added\n", output->name);
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fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model,
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output->phys_width, output->phys_height);
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wlr_output_set_mode(output, output->modes->items[0]);
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struct output_state *ostate = calloc(1, sizeof(struct output_state));
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ostate->output = output;
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ostate->state = state;
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ostate->frame.notify = output_frame;
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wl_list_init(&ostate->frame.link);
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wl_signal_add(&output->events.frame, &ostate->frame);
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wl_list_insert(&state->outputs, &ostate->link);
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}
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void output_remove(struct wl_listener *listener, void *data) {
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struct wlr_output *output = data;
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struct state *state = wl_container_of(listener, state, output_remove);
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struct output_state *ostate = NULL, *_ostate;
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wl_list_for_each(_ostate, &state->outputs, link) {
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if (_ostate->output == output) {
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ostate = _ostate;
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break;
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}
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}
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if (!ostate) {
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return; // We are unfamiliar with this output
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}
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wl_list_remove(&ostate->link);
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wl_list_remove(&ostate->frame.link);
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}
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static void handle_keysym(struct state *state, xkb_keysym_t sym,
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enum wlr_key_state key_state) {
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char name[64];
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int l = xkb_keysym_get_name(sym, name, sizeof(name));
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if (l != -1 && l != sizeof(name)) {
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fprintf(stderr, "Key event: %s %s\n", name,
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key_state == WLR_KEY_PRESSED ? "pressed" : "released");
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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if (sym == XKB_KEY_Escape) {
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state->exit = true;
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kbstate->compositor->exit = true;
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}
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}
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static void keyboard_key(struct wl_listener *listener, void *data) {
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struct wlr_keyboard_key *event = data;
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struct keyboard_state *kbstate = wl_container_of(listener, kbstate, key);
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uint32_t keycode = event->keycode + 8;
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(kbstate->state->xkb_state, keycode, &syms);
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for (int i = 0; i < nsyms; ++i) {
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handle_keysym(kbstate->state, syms[i], event->state);
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}
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xkb_state_update_key(kbstate->state->xkb_state, keycode,
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event->state == WLR_KEY_PRESSED ? XKB_KEY_DOWN : XKB_KEY_UP);
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}
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void input_add(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct state *state = wl_container_of(listener, state, input_add);
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if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
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return;
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}
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struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1);
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kbstate->device = device;
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kbstate->state = state;
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wl_list_init(&kbstate->key.link);
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kbstate->key.notify = keyboard_key;
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wl_signal_add(&device->keyboard->events.key, &kbstate->key);
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wl_list_insert(&state->keyboards, &kbstate->link);
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}
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void input_remove(struct wl_listener *listener, void *data) {
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struct wlr_input_device *device = data;
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struct state *state = wl_container_of(listener, state, input_add);
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if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
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return;
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}
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struct keyboard_state *kbstate = NULL, *_kbstate;
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wl_list_for_each(_kbstate, &state->keyboards, link) {
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if (_kbstate->device == device) {
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kbstate = kbstate;
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break;
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}
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}
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if (!kbstate) {
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return; // We are unfamiliar with this keyboard
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}
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wl_list_remove(&kbstate->link);
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wl_list_remove(&kbstate->key.link);
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}
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int main() {
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struct state state = {
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struct sample_state state = {
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.color = { 1.0, 0.0, 0.0 },
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.dec = 0,
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.exit = false,
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.input_add = { .notify = input_add },
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.input_remove = { .notify = input_remove },
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.output_add = { .notify = output_add },
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.output_remove = { .notify = output_remove },
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};
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struct compositor_state compositor;
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struct xkb_rule_names rules;
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memset(&rules, 0, sizeof(rules));
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rules.rules = getenv("XKB_DEFAULT_RULES");
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rules.model = getenv("XKB_DEFAULT_MODEL");
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rules.layout = getenv("XKB_DEFAULT_LAYOUT");
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rules.variant = getenv("XKB_DEFAULT_VARIANT");
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rules.options = getenv("XKB_DEFAULT_OPTIONS");
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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if (!context) {
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fprintf(stderr, "Failed to create XKB context\n");
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return 1;
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}
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state.keymap =
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xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
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if (!state.keymap) {
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fprintf(stderr, "Failed to create XKB keymap\n");
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return 1;
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}
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xkb_context_unref(context);
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state.xkb_state = xkb_state_new(state.keymap);
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wl_list_init(&state.keyboards);
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wl_list_init(&state.input_add.link);
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wl_list_init(&state.input_remove.link);
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wl_list_init(&state.outputs);
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wl_list_init(&state.output_remove.link);
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wl_list_init(&state.output_remove.link);
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clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
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struct wl_display *display = wl_display_create();
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struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
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struct wlr_session *session = wlr_session_start(display);
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if (!session) {
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return 1;
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}
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struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
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wl_signal_add(&wlr->events.input_add, &state.input_add);
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wl_signal_add(&wlr->events.input_remove, &state.input_remove);
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wl_signal_add(&wlr->events.output_add, &state.output_add);
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wl_signal_add(&wlr->events.output_remove, &state.output_remove);
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if (!wlr || !wlr_backend_init(wlr)) {
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return 1;
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}
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while (!state.exit) {
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wl_event_loop_dispatch(event_loop, 0);
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}
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wlr_backend_destroy(wlr);
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wl_display_destroy(display);
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compositor_init(&compositor);
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compositor.output_frame_cb = handle_output_frame;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.data = &state;
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compositor_run(&compositor);
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}
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