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interface/wlr_switch: rework destroy sequence
The destroy callback in wlr_switch_impl has been removed. The function `wlr_switch_finish` has been introduced to clean up the resources owned by a wlr_switch. `wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to destroy a wlr_switch will result in a no-op. The field `name` has been added to the wlr_switch_impl to be able to identify a given wlr_switch device.
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6 changed files with 10 additions and 19 deletions
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@ -12,11 +12,11 @@
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#include <wlr/types/wlr_switch.h>
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struct wlr_switch_impl {
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void (*destroy)(struct wlr_switch *switch_device);
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const char *name;
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};
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void wlr_switch_init(struct wlr_switch *switch_device,
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const struct wlr_switch_impl *impl, const char *name);
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void wlr_switch_destroy(struct wlr_switch *switch_device);
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void wlr_switch_finish(struct wlr_switch *switch_device);
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#endif
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