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				https://gitlab.freedesktop.org/wlroots/wlroots.git
				synced 2025-11-03 09:01:40 -05:00 
			
		
		
		
	Move read_pixels from output to renderer
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						0ce3135304
					
				
					 9 changed files with 64 additions and 36 deletions
				
			
		| 
						 | 
					@ -51,6 +51,11 @@ const enum wl_shm_format *wlr_renderer_get_formats(
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 */
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					 */
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bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
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					bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
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	struct wl_resource *buffer);
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						struct wl_resource *buffer);
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					/**
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					 * Reads pixels and stores them in out_data as ARGB8888.
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					 */
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					void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
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						int width, int height, void *out_data);
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/**
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					/**
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 * Destroys this wlr_renderer. Textures must be destroyed separately.
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					 * Destroys this wlr_renderer. Textures must be destroyed separately.
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 */
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					 */
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					@ -28,6 +28,8 @@ struct wlr_renderer_impl {
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		struct wlr_renderer *renderer, size_t *len);
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							struct wlr_renderer *renderer, size_t *len);
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	bool (*buffer_is_drm)(struct wlr_renderer *renderer,
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						bool (*buffer_is_drm)(struct wlr_renderer *renderer,
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		struct wl_resource *buffer);
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							struct wl_resource *buffer);
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						void (*read_pixels)(struct wlr_renderer *renderer, int x, int y, int width,
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							int height, void *out_data);
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	void (*destroy)(struct wlr_renderer *renderer);
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						void (*destroy)(struct wlr_renderer *renderer);
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};
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					};
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						 | 
					@ -72,9 +72,4 @@ void wlr_output_set_gamma(struct wlr_output *output,
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	uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
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						uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
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uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
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					uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
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/**
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 * Reads all pixels from the output and stores them as ARGB.
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 */
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void wlr_output_read_pixels(struct wlr_output *output, void *out_data);
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#endif
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					#endif
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					@ -4,18 +4,23 @@
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struct wlr_screenshooter {
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					struct wlr_screenshooter {
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	struct wl_global *wl_global;
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						struct wl_global *wl_global;
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						struct wlr_renderer *renderer;
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	void *data;
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						void *data;
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};
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					};
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struct wlr_screenshot {
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					struct wlr_screenshot {
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	struct wl_resource *resource;
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						struct wl_resource *resource;
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	struct wl_resource *output;
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						struct wl_resource *output_resource;
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						struct wlr_output *output;
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						struct wlr_screenshooter *screenshooter;
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	void* data;
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						void* data;
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};
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					};
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struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display);
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					struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
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						struct wlr_renderer *renderer);
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void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter);
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					void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter);
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#endif
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					#endif
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					@ -229,6 +229,22 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
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		EGL_TEXTURE_FORMAT, &format);
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							EGL_TEXTURE_FORMAT, &format);
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}
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					}
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					static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
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						size_t n = height*stride/4;
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						for (size_t i = 0; i < n; ++i) {
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							uint32_t v = data[i];
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							uint32_t rgb = (v & 0xffffff00) >> 8;
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							uint32_t a = v & 0x000000ff;
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							data[i] = rgb | (a << 24);
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						}
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					}
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					static void wlr_gles2_read_pixels(struct wlr_renderer *renderer, int x, int y,
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							int width, int height, void *out_data) {
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						glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, out_data);
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						rgba_to_argb(out_data, height, width*4);
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					}
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static struct wlr_renderer_impl wlr_renderer_impl = {
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					static struct wlr_renderer_impl wlr_renderer_impl = {
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	.begin = wlr_gles2_begin,
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						.begin = wlr_gles2_begin,
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	.end = wlr_gles2_end,
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						.end = wlr_gles2_end,
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					@ -238,6 +254,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
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	.render_ellipse = wlr_gles2_render_ellipse,
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						.render_ellipse = wlr_gles2_render_ellipse,
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	.formats = wlr_gles2_formats,
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						.formats = wlr_gles2_formats,
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	.buffer_is_drm = wlr_gles2_buffer_is_drm,
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						.buffer_is_drm = wlr_gles2_buffer_is_drm,
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						.read_pixels = wlr_gles2_read_pixels,
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};
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					};
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
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					struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
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					@ -51,3 +51,8 @@ bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
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		struct wl_resource *buffer) {
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							struct wl_resource *buffer) {
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	return r->impl->buffer_is_drm(r, buffer);
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						return r->impl->buffer_is_drm(r, buffer);
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}
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					}
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					void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
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							int width, int height, void *out_data) {
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						r->impl->read_pixels(r, x, y, width, height, out_data);
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					}
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					@ -182,7 +182,8 @@ struct roots_desktop *desktop_create(struct roots_server *server,
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	desktop->gamma_control_manager = wlr_gamma_control_manager_create(
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						desktop->gamma_control_manager = wlr_gamma_control_manager_create(
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		server->wl_display);
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							server->wl_display);
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	desktop->screenshooter = wlr_screenshooter_create(server->wl_display);
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						desktop->screenshooter = wlr_screenshooter_create(server->wl_display,
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							server->renderer);
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	return desktop;
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						return desktop;
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}
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					}
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					@ -250,20 +250,3 @@ uint16_t wlr_output_get_gamma_size(struct wlr_output *output) {
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	}
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						}
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	return output->impl->get_gamma_size(output);
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						return output->impl->get_gamma_size(output);
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}
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					}
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static void rgba_to_argb(uint32_t *data, size_t height, size_t stride) {
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	size_t n = height*stride/4;
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	for (size_t i = 0; i < n; ++i) {
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		uint32_t v = data[i];
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		uint32_t rgb = (v & 0xffffff00) >> 8;
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		uint32_t a = v & 0x000000ff;
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		data[i] = rgb | (a << 24);
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	}
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}
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void wlr_output_read_pixels(struct wlr_output *output, void *out_data) {
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	wlr_output_make_current(output);
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	glReadPixels(0, 0, output->width, output->height, GL_RGBA, GL_UNSIGNED_BYTE,
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		out_data);
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	rgba_to_argb(out_data, output->height, output->width*4);
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}
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					@ -2,6 +2,7 @@
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#include <stdlib.h>
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					#include <stdlib.h>
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#include <string.h>
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					#include <string.h>
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#include <wayland-server.h>
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					#include <wayland-server.h>
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					#include <wlr/render.h>
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#include <wlr/types/wlr_screenshooter.h>
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					#include <wlr/types/wlr_screenshooter.h>
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#include <wlr/types/wlr_output.h>
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					#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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					@ -21,7 +22,6 @@ struct screenshot_state {
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	int32_t width, height, stride;
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						int32_t width, height, stride;
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	uint8_t *pixels;
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						uint8_t *pixels;
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	struct wl_shm_buffer *shm_buffer;
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						struct wl_shm_buffer *shm_buffer;
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	struct wlr_output *output;
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	struct wlr_screenshot *screenshot;
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						struct wlr_screenshot *screenshot;
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	struct wl_listener frame_listener;
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						struct wl_listener frame_listener;
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};
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					};
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					@ -29,8 +29,12 @@ struct screenshot_state {
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static void output_frame_notify(struct wl_listener *listener, void *_data) {
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					static void output_frame_notify(struct wl_listener *listener, void *_data) {
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	struct screenshot_state *state = wl_container_of(listener, state,
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						struct screenshot_state *state = wl_container_of(listener, state,
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		frame_listener);
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							frame_listener);
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						struct wlr_renderer *renderer = state->screenshot->screenshooter->renderer;
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						struct wlr_output *output = state->screenshot->output;
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	wlr_output_read_pixels(state->output, state->pixels);
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						wlr_output_make_current(output);
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						wlr_renderer_read_pixels(renderer, 0, 0, output->width, output->height,
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							state->pixels);
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	void *data = wl_shm_buffer_get_data(state->shm_buffer);
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						void *data = wl_shm_buffer_get_data(state->shm_buffer);
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	wl_shm_buffer_begin_access(state->shm_buffer);
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						wl_shm_buffer_begin_access(state->shm_buffer);
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					@ -49,6 +53,8 @@ static void output_frame_notify(struct wl_listener *listener, void *_data) {
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static void screenshooter_shoot(struct wl_client *client,
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					static void screenshooter_shoot(struct wl_client *client,
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		struct wl_resource *_screenshooter, uint32_t id,
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							struct wl_resource *_screenshooter, uint32_t id,
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		struct wl_resource *_output, struct wl_resource *_buffer) {
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							struct wl_resource *_output, struct wl_resource *_buffer) {
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						struct wlr_screenshooter *screenshooter =
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							wl_resource_get_user_data(_screenshooter);
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	struct wlr_output *output = wl_resource_get_user_data(_output);
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						struct wlr_output *output = wl_resource_get_user_data(_output);
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	if (!wl_shm_buffer_get(_buffer)) {
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						if (!wl_shm_buffer_get(_buffer)) {
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		wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer");
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							wlr_log(L_ERROR, "Invalid buffer: not a shared memory buffer");
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					@ -81,7 +87,9 @@ static void screenshooter_shoot(struct wl_client *client,
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		wl_client_post_no_memory(client);
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							wl_client_post_no_memory(client);
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		return;
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							return;
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	}
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						}
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	screenshot->output = _output;
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						screenshot->output_resource = _output;
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						screenshot->output = output;
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						screenshot->screenshooter = screenshooter;
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	screenshot->resource = wl_resource_create(client,
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						screenshot->resource = wl_resource_create(client,
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		&orbital_screenshot_interface, wl_resource_get_version(_screenshooter),
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							&orbital_screenshot_interface, wl_resource_get_version(_screenshooter),
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		id);
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							id);
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					@ -91,12 +99,15 @@ static void screenshooter_shoot(struct wl_client *client,
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		NULL);
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							NULL);
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	struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state));
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						struct screenshot_state *state = calloc(1, sizeof(struct screenshot_state));
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						if (!state) {
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							wl_client_post_no_memory(client);
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							return;
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						}
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	state->width = width;
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						state->width = width;
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	state->height = height;
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						state->height = height;
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	state->stride = stride;
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						state->stride = stride;
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	state->pixels = pixels;
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						state->pixels = pixels;
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	state->shm_buffer = shm_buffer;
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						state->shm_buffer = shm_buffer;
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	state->output = output;
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	state->screenshot = screenshot;
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						state->screenshot = screenshot;
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	state->frame_listener.notify = output_frame_notify;
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						state->frame_listener.notify = output_frame_notify;
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	wl_signal_add(&output->events.swap_buffers, &state->frame_listener);
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						wl_signal_add(&output->events.swap_buffers, &state->frame_listener);
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					@ -122,12 +133,15 @@ static void screenshooter_bind(struct wl_client *wl_client,
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		screenshooter, NULL);
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							screenshooter, NULL);
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}
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					}
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struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) {
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					struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
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							struct wlr_renderer *renderer) {
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	struct wlr_screenshooter *screenshooter =
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						struct wlr_screenshooter *screenshooter =
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		calloc(1, sizeof(struct wlr_screenshooter));
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							calloc(1, sizeof(struct wlr_screenshooter));
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	if (!screenshooter) {
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						if (!screenshooter) {
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		return NULL;
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							return NULL;
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	}
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						}
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						screenshooter->renderer = renderer;
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	struct wl_global *wl_global = wl_global_create(display,
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						struct wl_global *wl_global = wl_global_create(display,
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		&orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind);
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							&orbital_screenshooter_interface, 1, screenshooter, screenshooter_bind);
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	if (!wl_global) {
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						if (!wl_global) {
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					@ -135,6 +149,7 @@ struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display) {
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		return NULL;
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							return NULL;
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	}
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						}
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	screenshooter->wl_global = wl_global;
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						screenshooter->wl_global = wl_global;
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	return screenshooter;
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						return screenshooter;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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