Refactor out wlr_keyboard_state

This commit is contained in:
Dominique Martinet 2017-08-14 15:41:14 +02:00
parent e6ad67911b
commit 0a3246ad97
5 changed files with 34 additions and 26 deletions

View file

@ -4,25 +4,23 @@
#include <wlr/types/wlr_keyboard.h>
#include <wlr/interfaces/wlr_keyboard.h>
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state) {
struct wlr_keyboard *kb = calloc(1, sizeof(struct wlr_keyboard));
void wlr_keyboard_init(struct wlr_keyboard *kb,
struct wlr_keyboard_impl *impl) {
kb->impl = impl;
kb->state = state;
wl_signal_init(&kb->events.key);
return kb;
}
void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
if (!kb) return;
if (kb->impl) {
kb->impl->destroy(kb->state);
if (kb->impl && kb->impl->destroy) {
kb->impl->destroy(kb);
} else {
free(kb);
}
free(kb);
}
void wlr_keyboard_led_update(struct wlr_keyboard *kb, uint32_t leds) {
if (kb->impl) {
kb->impl->led_update(kb->state, leds);
if (kb->impl && kb->impl->led_update) {
kb->impl->led_update(kb, leds);
}
}