Split DRM rendering to its own file

This commit is contained in:
Scott Anderson 2017-09-30 20:52:58 +13:00
parent d0708b1a3a
commit 096249a2a1
8 changed files with 202 additions and 165 deletions

View file

@ -173,121 +173,9 @@ void wlr_drm_resources_free(struct wlr_drm_backend *backend) {
free(backend->planes);
}
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
renderer->gbm = gbm_create_device(fd);
if (!renderer->gbm) {
wlr_log(L_ERROR, "Failed to create GBM device: %s", strerror(errno));
return false;
}
if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA,
GBM_FORMAT_ARGB8888, renderer->gbm)) {
gbm_device_destroy(renderer->gbm);
return false;
}
renderer->fd = fd;
return true;
}
void wlr_drm_renderer_free(struct wlr_drm_renderer *renderer) {
if (!renderer) {
return;
}
wlr_egl_free(&renderer->egl);
gbm_device_destroy(renderer->gbm);
}
static bool wlr_drm_plane_renderer_init(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane, uint32_t width, uint32_t height, uint32_t format, uint32_t flags) {
if (plane->width == width && plane->height == height) {
return true;
}
plane->width = width;
plane->height = height;
plane->gbm = gbm_surface_create(renderer->gbm, width, height,
format, GBM_BO_USE_RENDERING | flags);
if (!plane->gbm) {
wlr_log_errno(L_ERROR, "Failed to create GBM surface for plane");
return false;
}
plane->egl = wlr_egl_create_surface(&renderer->egl, plane->gbm);
if (plane->egl == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface for plane");
return false;
}
return true;
}
static void wlr_drm_plane_renderer_free(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
if (!renderer || !plane) {
return;
}
eglMakeCurrent(renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
}
if (plane->back) {
gbm_surface_release_buffer(plane->gbm, plane->back);
}
if (plane->egl) {
eglDestroySurface(renderer->egl.display, plane->egl);
}
if (plane->gbm) {
gbm_surface_destroy(plane->gbm);
}
if (plane->wlr_tex) {
wlr_texture_destroy(plane->wlr_tex);
}
if (plane->wlr_rend) {
wlr_renderer_destroy(plane->wlr_rend);
}
if (plane->cursor_bo) {
gbm_bo_destroy(plane->cursor_bo);
}
plane->width = 0;
plane->height = 0;
plane->egl = EGL_NO_SURFACE;
plane->gbm = NULL;
plane->front = NULL;
plane->back = NULL;
plane->wlr_rend = NULL;
plane->wlr_tex = NULL;
plane->cursor_bo = NULL;
}
static void wlr_drm_plane_make_current(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
eglMakeCurrent(renderer->egl.display, plane->egl, plane->egl,
renderer->egl.context);
}
static void wlr_drm_plane_swap_buffers(struct wlr_drm_renderer *renderer,
struct wlr_drm_plane *plane) {
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
}
eglSwapBuffers(renderer->egl.display, plane->egl);
plane->front = plane->back;
plane->back = gbm_surface_lock_front_buffer(plane->gbm);
}
static void wlr_drm_output_make_current(struct wlr_output *_output) {
struct wlr_drm_output *output = (struct wlr_drm_output *)_output;
wlr_drm_plane_make_current(output->renderer, output->crtc->primary);
wlr_drm_surface_make_current(output->renderer, &output->crtc->primary->surf);
}
static void wlr_drm_output_swap_buffers(struct wlr_output *_output) {
@ -298,9 +186,8 @@ static void wlr_drm_output_swap_buffers(struct wlr_output *_output) {
struct wlr_drm_crtc *crtc = output->crtc;
struct wlr_drm_plane *plane = crtc->primary;
wlr_drm_plane_swap_buffers(renderer, plane);
uint32_t fb_id = get_fb_for_bo(plane->back);
struct gbm_bo *bo = wlr_drm_surface_swap_buffers(renderer, &plane->surf);
uint32_t fb_id = get_fb_for_bo(bo);
if (backend->iface->crtc_pageflip(backend, output, crtc, fb_id, NULL)) {
output->pageflip_pending = true;
@ -338,17 +225,7 @@ void wlr_drm_output_start_renderer(struct wlr_drm_output *output) {
struct wlr_drm_crtc *crtc = output->crtc;
struct wlr_drm_plane *plane = crtc->primary;
struct gbm_bo *bo = plane->front;
if (!bo) {
// Render a black frame to start the rendering loop
wlr_drm_plane_make_current(renderer, plane);
glViewport(0, 0, plane->width, plane->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_plane_swap_buffers(renderer, plane);
bo = plane->back;
}
struct gbm_bo *bo = wlr_drm_surface_get_front(renderer, &plane->surf);
struct wlr_drm_output_mode *_mode =
(struct wlr_drm_output_mode *)output->output.current_mode;
@ -415,8 +292,10 @@ static void realloc_planes(struct wlr_drm_backend *backend, const uint32_t *crtc
struct wlr_drm_plane *new = &backend->type_planes[type][crtc_res[i]];
if (*old != new) {
wlr_drm_plane_renderer_free(&backend->renderer, *old);
wlr_drm_plane_renderer_free(&backend->renderer, new);
if (*old) {
wlr_drm_surface_finish(&backend->renderer, &(*old)->surf);
}
wlr_drm_surface_finish(&backend->renderer, &new->surf);
*old = new;
}
}
@ -547,7 +426,7 @@ static bool wlr_drm_output_set_mode(struct wlr_output *_output,
continue;
}
if (!wlr_drm_plane_renderer_init(&backend->renderer, crtc->primary,
if (!wlr_drm_surface_init(&backend->renderer, &crtc->primary->surf,
mode->width, mode->height, GBM_FORMAT_XRGB8888,
GBM_BO_USE_SCANOUT)) {
wlr_log(L_ERROR, "Failed to initalise renderer for plane");
@ -598,7 +477,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
crtc->cursor = plane;
}
if (!plane->gbm) {
if (!plane->surf.gbm) {
int ret;
uint64_t w, h;
ret = drmGetCap(backend->fd, DRM_CAP_CURSOR_WIDTH, &w);
@ -611,7 +490,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
return false;
}
if (!wlr_drm_plane_renderer_init(renderer, plane, w, h, GBM_FORMAT_ARGB8888, 0)) {
if (!wlr_drm_surface_init(renderer, &plane->surf, w, h, GBM_FORMAT_ARGB8888, 0)) {
wlr_log(L_ERROR, "Cannot allocate cursor resources");
return false;
}
@ -625,7 +504,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
// OpenGL will read the pixels out upside down,
// so we need to flip the image vertically
wlr_matrix_texture(plane->matrix, plane->width, plane->height,
wlr_matrix_texture(plane->matrix, plane->surf.width, plane->surf.height,
output->output.transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
// TODO the image needs to be rotated depending on the output rotation
@ -653,12 +532,12 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
return false;
}
wlr_drm_plane_make_current(renderer, plane);
wlr_drm_surface_make_current(renderer, &plane->surf);
wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888,
stride, width, height, buf);
glViewport(0, 0, plane->width, plane->height);
glViewport(0, 0, plane->surf.width, plane->surf.height);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
@ -668,10 +547,10 @@ static bool wlr_drm_output_set_cursor(struct wlr_output *_output,
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
glReadPixels(0, 0, plane->width, plane->height, GL_BGRA_EXT, GL_UNSIGNED_BYTE, bo_data);
glReadPixels(0, 0, plane->surf.width, plane->surf.height, GL_BGRA_EXT, GL_UNSIGNED_BYTE, bo_data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
wlr_drm_plane_swap_buffers(renderer, plane);
wlr_drm_surface_swap_buffers(renderer, &plane->surf);
gbm_bo_unmap(bo, bo_data);
@ -914,9 +793,9 @@ static void page_flip_handler(int fd, unsigned seq,
}
struct wlr_drm_plane *plane = output->crtc->primary;
if (plane->front) {
gbm_surface_release_buffer(plane->gbm, plane->front);
plane->front = NULL;
if (plane->surf.front) {
gbm_surface_release_buffer(plane->surf.gbm, plane->surf.front);
plane->surf.front = NULL;
}
if (backend->session->active) {
@ -987,7 +866,7 @@ void wlr_drm_output_cleanup(struct wlr_drm_output *output) {
case WLR_DRM_OUTPUT_CLEANUP:;
struct wlr_drm_crtc *crtc = output->crtc;
for (int i = 0; i < 3; ++i) {
wlr_drm_plane_renderer_free(renderer, crtc->planes[i]);
wlr_drm_surface_finish(renderer, &crtc->planes[i]->surf);
if (crtc->planes[i] && crtc->planes[i]->id == 0) {
free(crtc->planes[i]);
crtc->planes[i] = NULL;