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Merge branch 'scene-output-idle' into 'master'
Draft: scene/output: disable hardware cursors when idle See merge request wlroots/wlroots!4204
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@ -224,6 +224,8 @@ struct wlr_scene_output {
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struct wl_list damage_highlight_regions;
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struct wl_array render_list;
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struct wl_event_source *idle_timer;
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};
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struct wlr_scene_timer {
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