wlr_scene: Track output damage separately

The damage ring is only supposed to keep track of damage within
the swapchain
This commit is contained in:
Alexander Orzechowski 2023-11-19 16:23:19 -05:00
parent 6e03d3015e
commit 06d301bf1a
2 changed files with 25 additions and 2 deletions

View file

@ -206,6 +206,8 @@ struct wlr_scene_output {
// private state
pixman_region32_t pending_commit_damage;
uint8_t index;
bool prev_scanout;