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Use a set to track pointer button state.
In addition to `button_count`, we keep track of the current buttons pressed just as in `wlr_keyboard`. Add `set_add` and `set_remove` to assist with this. These functions can only be used with values greater than 0 (such as the button/key masks for keyboards and pointers). Partially addresses: - https://github.com/swaywm/wlroots/issues/1716 - https://github.com/swaywm/wlroots/issues/1593
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5 changed files with 75 additions and 31 deletions
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@ -8,6 +8,7 @@
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#include <wlr/util/log.h>
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#include "types/wlr_seat.h"
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#include "util/signal.h"
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#include "util/array.h"
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static void default_pointer_enter(struct wlr_seat_pointer_grab *grab,
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struct wlr_surface *surface, double sx, double sy) {
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@ -339,26 +340,32 @@ void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat, uint32_t time,
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uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
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uint32_t time, uint32_t button, enum wlr_button_state state) {
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clock_gettime(CLOCK_MONOTONIC, &wlr_seat->last_event);
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struct wlr_seat_pointer_state* pointer_state = &wlr_seat->pointer_state;
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if (state == WLR_BUTTON_PRESSED) {
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if (wlr_seat->pointer_state.button_count == 0) {
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wlr_seat->pointer_state.grab_button = button;
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wlr_seat->pointer_state.grab_time = time;
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if (pointer_state->button_count == 0) {
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pointer_state->grab_button = button;
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pointer_state->grab_time = time;
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}
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wlr_seat->pointer_state.button_count++;
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set_add(pointer_state->buttons, &pointer_state->button_count,
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WLR_POINTER_BUTTONS_CAP, button);
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} else {
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if (wlr_seat->pointer_state.button_count == 0) {
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wlr_log(WLR_ERROR, "Corrupted seat button count");
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} else {
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wlr_seat->pointer_state.button_count--;
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}
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set_remove(pointer_state->buttons, &pointer_state->button_count,
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WLR_POINTER_BUTTONS_CAP, button);
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}
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struct wlr_seat_pointer_grab *grab = wlr_seat->pointer_state.grab;
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struct wlr_seat_pointer_grab *grab = pointer_state->grab;
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uint32_t serial = grab->interface->button(grab, time, button, state);
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if (serial && wlr_seat->pointer_state.button_count == 1 &&
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wlr_log(WLR_DEBUG, "button_count=%zu grab_serial=%"PRIu32" serial=%"PRIu32"",
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pointer_state->button_count,
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pointer_state->grab_serial, serial);
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if (serial && pointer_state->button_count == 1 &&
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state == WLR_BUTTON_PRESSED) {
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wlr_seat->pointer_state.grab_serial = serial;
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pointer_state->grab_serial = serial;
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}
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return serial;
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@ -413,7 +420,7 @@ bool wlr_seat_validate_pointer_grab_serial(struct wlr_seat *seat,
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if (seat->pointer_state.button_count != 1 ||
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seat->pointer_state.grab_serial != serial) {
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wlr_log(WLR_DEBUG, "Pointer grab serial validation failed: "
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"button_count=%"PRIu32" grab_serial=%"PRIu32" (got %"PRIu32")",
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"button_count=%zu grab_serial=%"PRIu32" (got %"PRIu32")",
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seat->pointer_state.button_count,
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seat->pointer_state.grab_serial, serial);
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return false;
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@ -57,22 +57,13 @@ static bool keyboard_modifier_update(struct wlr_keyboard *keyboard) {
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static void keyboard_key_update(struct wlr_keyboard *keyboard,
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struct wlr_event_keyboard_key *event) {
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bool found = false;
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size_t i = 0;
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for (; i < keyboard->num_keycodes; ++i) {
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if (keyboard->keycodes[i] == event->keycode) {
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found = true;
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break;
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}
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if (event->state == WLR_KEY_PRESSED) {
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set_add(keyboard->keycodes, &keyboard->num_keycodes,
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WLR_KEYBOARD_KEYS_CAP, event->keycode);
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}
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if (event->state == WLR_KEY_PRESSED && !found &&
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keyboard->num_keycodes < WLR_KEYBOARD_KEYS_CAP) {
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keyboard->keycodes[keyboard->num_keycodes++] = event->keycode;
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}
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if (event->state == WLR_KEY_RELEASED && found) {
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keyboard->keycodes[i] = 0;
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keyboard->num_keycodes = push_zeroes_to_end(keyboard->keycodes, WLR_KEYBOARD_KEYS_CAP);
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if (event->state == WLR_KEY_RELEASED) {
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set_remove(keyboard->keycodes, &keyboard->num_keycodes,
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WLR_KEYBOARD_KEYS_CAP, event->keycode);
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}
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assert(keyboard->num_keycodes <= WLR_KEYBOARD_KEYS_CAP);
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